urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 éve |
Yao Wei Tjong 姚伟忠
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80668bf125
Add Scene::IsReplicatedID() static helper method for code reuse.
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8 éve |
Yao Wei Tjong 姚伟忠
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23a696676d
Add IsReplicated() method for Node and Component classes.
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8 éve |
Yao Wei Tjong 姚伟忠
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0de9d15ada
Skip sending scene-specific events when node is outside of a scene.
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8 éve |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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8 éve |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 éve |
Yao Wei Tjong 姚伟忠
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c29cb530b6
Clang-Tidy - google-default-arguments.
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8 éve |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 éve |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 éve |
Eugene Kozlov
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ef304f6bca
Fix Node::GetSignedWorldScale. Related to #1926.
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8 éve |
Lasse Öörni
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db29964574
Apply CollisionShape2D / signed world scale patch from Ricardo Abreu. Closes #1926.
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8 éve |
Lasse Öörni
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de5a3c118a
Add comment to Node::RemoveChild().
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8 éve |
ssinai1
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ed3c298106
Fixed: Erasing sibling nodes from component destructor can result in segfault.
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8 éve |
orefkov
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36a2f29580
Fix tabs
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8 éve |
orefkov
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fb9fcfba6c
Added the ability to specify a child node by name when setting attribute animation path.
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8 éve |
Eugene Kozlov
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76ddec737e
Add Node::IsChildOf member function.
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9 éve |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 éve |
eugeneko
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e44dda965c
Merge pull request #1669 from eugeneko/master
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9 éve |
Eugene Kozlov
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e556f63291
Add 'temporary' parameter to Node::CreateChild and Node::CreateTemporaryChild.
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9 éve |
Johnathan Jenkins
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d78fc4020f
minor typos
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9 éve |
Rokas Kupstys
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964351a03a
Node::GetChildren* that return a collection of children (for use in ranged for loops)
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9 éve |
Rokas Kupstys
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e71fa46e89
Node::SetTransform(const Matrix3x4& matrix)
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9 éve |
Eugene Kozlov
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a69df6344a
Replace new/delete with UniquePtr in simplest cases.
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9 éve |
Lasse Öörni
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fee755e942
To restore lost performance, move less critical Node variables to an implementation struct to reduce Node instance memory size, and restore old unsafe PODVector operation that does not allow self-insertion.
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9 éve |
Lasse Öörni
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0991c8e078
Ensure node's components are properly marked for network update in case node is late added to the scene. Make it impossible for a NetworkState to exist without properly allocated currentValues & previousValues. Fix erroneous comment in C++ version of SceneReplication sample. Code cleanup & minor optimization. Closes #1511.
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9 éve |
Lasse Öörni
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34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
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9 éve |
Lasse Öörni
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e8559b316a
Add events for node/component being cloned. These are sent by their owning scene after the cloning process (along with all attributes set) is complete.
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9 éve |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 éve |
Lasse Öörni
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474276fc17
Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags.
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10 éve |
svifylabs
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4297cdedd2
Added Simple String Multitag System
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10 éve |