Commit történet

Szerző SHA1 Üzenet Dátum
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 éve
  Yao Wei Tjong 姚伟忠 80668bf125 Add Scene::IsReplicatedID() static helper method for code reuse. 8 éve
  Yao Wei Tjong 姚伟忠 23a696676d Add IsReplicated() method for Node and Component classes. 8 éve
  Yao Wei Tjong 姚伟忠 0de9d15ada Skip sending scene-specific events when node is outside of a scene. 8 éve
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 éve
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 éve
  Yao Wei Tjong 姚伟忠 c29cb530b6 Clang-Tidy - google-default-arguments. 8 éve
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 éve
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 éve
  Eugene Kozlov ef304f6bca Fix Node::GetSignedWorldScale. Related to #1926. 8 éve
  Lasse Öörni db29964574 Apply CollisionShape2D / signed world scale patch from Ricardo Abreu. Closes #1926. 8 éve
  Lasse Öörni de5a3c118a Add comment to Node::RemoveChild(). 8 éve
  ssinai1 ed3c298106 Fixed: Erasing sibling nodes from component destructor can result in segfault. 8 éve
  orefkov 36a2f29580 Fix tabs 8 éve
  orefkov fb9fcfba6c Added the ability to specify a child node by name when setting attribute animation path. 8 éve
  Eugene Kozlov 76ddec737e Add Node::IsChildOf member function. 9 éve
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 éve
  eugeneko e44dda965c Merge pull request #1669 from eugeneko/master 9 éve
  Eugene Kozlov e556f63291 Add 'temporary' parameter to Node::CreateChild and Node::CreateTemporaryChild. 9 éve
  Johnathan Jenkins d78fc4020f minor typos 9 éve
  Rokas Kupstys 964351a03a Node::GetChildren* that return a collection of children (for use in ranged for loops) 9 éve
  Rokas Kupstys e71fa46e89 Node::SetTransform(const Matrix3x4& matrix) 9 éve
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 éve
  Lasse Öörni fee755e942 To restore lost performance, move less critical Node variables to an implementation struct to reduce Node instance memory size, and restore old unsafe PODVector operation that does not allow self-insertion. 9 éve
  Lasse Öörni 0991c8e078 Ensure node's components are properly marked for network update in case node is late added to the scene. Make it impossible for a NetworkState to exist without properly allocated currentValues & previousValues. Fix erroneous comment in C++ version of SceneReplication sample. Code cleanup & minor optimization. Closes #1511. 9 éve
  Lasse Öörni 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 éve
  Lasse Öörni e8559b316a Add events for node/component being cloned. These are sent by their owning scene after the cloning process (along with all attributes set) is complete. 9 éve
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 éve
  Lasse Öörni 474276fc17 Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags. 10 éve
  svifylabs 4297cdedd2 Added Simple String Multitag System 10 éve