Историја ревизија

Аутор SHA1 Порука Датум
  1vanK 449ab2e2e8 Split Urho2D to Urho2D and Physics2D (#2864) пре 4 година
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. пре 4 година
  orefkov d5b763de93 Improved ScriptInstance performance. Faster call of event handlers. Obtaining information about the attributes of an object is performed only once and is cached. (#2836) пре 4 година
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. пре 4 година
  1vanK 711053d293 AS Bindings: Allows using generic calling convention on any platform [cache clear] (#2783) пре 5 година
  1vanK 08063ca915 AS bindings: Move wrapper addon to engine; fix unclosed multiline comment пре 5 година
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. пре 6 година
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. пре 7 година
  Yao Wei Tjong 姚伟忠 6d08bcd8c0 Clang-Tidy - hicpp-member-init. пре 8 година
  Yao Wei Tjong 姚伟忠 c277e7fd01 Rinse and repeat using Clang-Tidy 4.0 and Clion. пре 8 година
  Eugene Kozlov 136b84e351 Merge pull request #2194 from SirNate0/script-enum-attributes пре 8 година
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. пре 8 година
  Yao Wei Tjong 姚伟忠 446247fa8c Clang-Tidy - modernize-loop-convert. пре 8 година
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. пре 8 година
  SirNate0 b9f39755db Minor fixes: cleaning up comments, variable initilization, early return пре 8 година
  SirNate0 8ef31d75bb Added enum support for ScriptInstance attributes. Presently names are cached in the Script class. пре 8 година
  Eugene Kozlov 56f4c6cb79 Minor changes in ScriptInstance. Use &inout qualifier for AS Array::Swap. пре 8 година
  orefkov 187a353d6b Improve serialization of ScriptInstance (#2156) пре 8 година
  orefkov b8335f5059 In scripting optimize searching node's script object by their type name (#2154) пре 8 година
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. пре 8 година
  Lasse Öörni a5ff4f43c6 Avoid calling asGetActiveContext() in template functions, as it might result in undefined symbol when used in application code with shared library Urho3D build. Make GetScriptContext() safe to call when it would return null. Provide function GetActiveASContext() (in ScriptInstance.h) as a wrapper. пре 9 година
  Lasse Öörni 883b5105cb Merge branch 'master' into update-angelscript пре 9 година
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. пре 9 година
  Lasse Öörni dae1c615a9 Initial work to update to AngelScript 2.31.2. пре 9 година
  Lasse Öörni a2d26d8797 AngelScript ScriptInstance attribute storage during hot reload. Also restores attributes for later use if hot reload resulted in an error and inability to recreate the object right away. Closes #1291. пре 9 година
  Lasse Öörni d1096470d5 Execute DelayedStart() in ScriptInstance, LuaScriptInstance & LogicComponent before first FixedUpdate() if it comes sooner than Update(). Fix long-standing bug in NinjaSnowWar where the ninja orientation would be overwritten by yaw=0 from controls. пре 9 година
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. пре 10 година
  Lasse Öörni a9e62241a7 Unify fixed update source handling in ScriptInstance, LuaScriptInstance & LogicComponent. It can now be either PhysicsWorld or PhysicsWorld2D. Remove auto-creation of PhysicsWorld from ScriptInstance, as LogicComponent or LuaScriptInstance don't do that either, and the ScriptInstance can not known whether PhysicsWorld or PhysicsWorld2D should be created. пре 10 година
  Lasse Öörni 7afc3cd9ce HasSubscribedToEvent() exposed to scripting. Closes #1122. пре 10 година
  JSandusky 0994584506 Add protected check to script variable population пре 10 година