urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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hace 4 años |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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hace 4 años |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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hace 6 años |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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hace 7 años |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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hace 8 años |
Yao Wei Tjong 姚伟忠
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c99c5fbf64
Clang-Tidy - modernize-use-equals-default.
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hace 8 años |
Eugene Kozlov
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ba95abbad8
Add few bindings. Add some TODOs. Non-functional changes.
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hace 8 años |
Rokas Kupstys
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6045a86345
New RenderPath APIs
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hace 8 años |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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hace 8 años |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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hace 9 años |
Lasse Öörni
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05c0e7741b
Allow also scenepass & forwardlights commands to define shader parameters.
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hace 9 años |
Lasse Öörni
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f75fbfa688
Add multisample & autoresolve definitions to RenderTargetInfo.
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hace 9 años |
Franck Poulain
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332fe215f6
SendEvent new renderpath command
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hace 9 años |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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hace 10 años |
Ivan K
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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hace 10 años |
Lasse Öörni
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3dcab4c039
Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832.
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hace 10 años |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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hace 10 años |
Lasse Öörni
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d090b0be56
Added blendmode to renderpath commands (only used by QUAD commands.)
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hace 10 años |
Lasse Öörni
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03c517ebda
Fix out of bounds array access related to RenderPathCommand outputs. Changed to store name and face within a pair. Added missing render path-related script bindings.
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hace 10 años |
Lasse Öörni
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15f338b3c0
Allow RenderPath to define cube map rendertargets. Allow RenderPath to refer to rendertargets created programmatically and stored as named manual resources.
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hace 10 años |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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hace 11 años |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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hace 11 años |
Lasse Öörni
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0b3e6e2bbb
Added "renderui" render path command to render the UI into an arbitrary rendertarget. This disables the default UI render to the backbuffer. Removed functions from UI Lua API that shouldn't be exposed to scripting (update, render.)
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hace 11 años |
Lasse Öörni
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6fc05e9373
Added support for defining custom depth-stencil textures in the renderpath, and performing depth-only rendering passes. Readded support for readable HW depth format (on D3D9 it uses the INTZ hack.) Improved RenderPath & Graphics Lua bindings. Added -renderpath command line option to specify the renderpath file to use.
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hace 11 años |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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hace 11 años |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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hace 11 años |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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hace 11 años |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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hace 11 años |