История коммитов

Автор SHA1 Сообщение Дата
  Rokas Kupstys 690afb2985 Add vertexStart parameter to DebugRenderer::AddTriangleMesh() 8 лет назад
  Eugene Kozlov f266475994 Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function. 8 лет назад
  1vanK 32032d60f7 Solid debug geometry for NavArea 9 лет назад
  Lasse Öörni f8ebf2dbc9 Line antialiasing support in Graphics, Material, DebugRenderer classes. Closes #1627. 9 лет назад
  Lasse Öörni b9155ca8b3 CirCle -> Circle. Convert color to uint prior to drawing the lines, instead of converting on each line. 10 лет назад
  lixin 8954f1d0a4 fix for typo and coding convention 10 лет назад
  lixin 44638345e7 add method for circle,cross,quad debug renderering 10 лет назад
  Yao Wei Tjong 姚伟忠 7dd9143f59 Fix the include path for the generated Lua API bindings. 11 лет назад
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 лет назад
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 лет назад