urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 лет назад |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 лет назад |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 лет назад |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 лет назад |
Mateus Vendramini
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954738f04f
Fixing typo on NavigationMesh API
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7 лет назад |
Yao Wei Tjong 姚伟忠
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d43bf1b3d6
Clang-Tidy - hicpp-signed-bitwise.
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8 лет назад |
Yao Wei Tjong 姚伟忠
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6d08bcd8c0
Clang-Tidy - hicpp-member-init.
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8 лет назад |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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8 лет назад |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 лет назад |
Yao Wei Tjong 姚伟忠
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617b2d8cf7
Minor refactor to manually rename the range-based-for-loop index.
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8 лет назад |
Yao Wei Tjong 姚伟忠
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446247fa8c
Clang-Tidy - modernize-loop-convert.
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8 лет назад |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 лет назад |
Eugene Kozlov
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de249a1963
Remove casts around nullptr.
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8 лет назад |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 лет назад |
Yao Wei Tjong 姚伟忠
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05452b8bd1
Refactor IntegerLog2() to LogBaseTwo() for performance and consistency.
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8 лет назад |
Eugene Kozlov
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f7573971f4
Update Navigation AS API. Add streaming mode to AS sample 39_CrowdNavigation. Disable bounding box padding on NavigationMesh::Allocate. Send E_NAVIGATION_MESH_REBUILT on NavigationMesh::Allocate.
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8 лет назад |
Eugene Kozlov
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6f57b5b4e5
Add events for navigation mesh tile operations. Fix obstacles rendering into newly added tiles.
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8 лет назад |
Eugene Kozlov
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e85e9d897c
Add support of sparse navigation meshes and dynamic tile management. Add two examples based on 15_Navigation and 39_CrowdNavigation.
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8 лет назад |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 лет назад |
Lasse Öörni
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4144ff27c6
Make sure nodes with CrowdAgent component are excluded from nav geometry generation. Related to #1689.
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9 лет назад |
Eugene Kozlov
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87a3e7e2fb
Replace some expressions with new functions.
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9 лет назад |
Eugene Kozlov
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a69df6344a
Replace new/delete with UniquePtr in simplest cases.
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9 лет назад |
Lasse Öörni
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7b738c54ac
Merge branch 'master' into vertexdeclaration
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9 лет назад |
Yao Wei Tjong 姚伟忠
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bb428a1c21
Minor clean up to remove unused struct member.
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10 лет назад |
Lasse Öörni
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4c8bd3efdd
When debug drawing NavigationMesh, use earlier collected areas. Fix typos. Do not skip areas with ID 0, as it isn't documented anywhere that the default ID should equal ineffective.
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10 лет назад |
MonkeyFirst
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070957e9b6
add Clear() on rebuild navMesh
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10 лет назад |
MonkeyFirst
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46d084b4e5
delete old get
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10 лет назад |
MonkeyFirst
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320e8dac5c
prefer nearest navArea & weakPtr array
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10 лет назад |
MonkeyFirst
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f9dbe2930c
fix-areaID
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10 лет назад |
Lasse Öörni
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a458d30fd5
Initial freeform vertex declarations for D3D9.
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10 лет назад |