История коммитов

Автор SHA1 Сообщение Дата
  1vanK 6084014124 BoundingBox.cpp: fix warnings 3 лет назад
  1vanK 5a2cd72742 Remove PODVector alias [cache clear] (#2963) 3 лет назад
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 лет назад
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 лет назад
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 лет назад
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 лет назад
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 лет назад
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 лет назад
  Yao Wei Tjong 姚伟忠 446247fa8c Clang-Tidy - modernize-loop-convert. 8 лет назад
  Eugene Kozlov 6f57b5b4e5 Add events for navigation mesh tile operations. Fix obstacles rendering into newly added tiles. 8 лет назад
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 лет назад
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 лет назад
  Jukka Jylänki e28a678914 Optimize away some uses of _MM_TRANSPOSE4_PS(), to remove two shuffles, two movs and replace shufps with the lighter movehl/lh and unpacks. Also do vector loads and stores manually in BoundingBox::Transformed() to avoid VS2015 from generating dirty asm code for the function. This has a few percent improvement on the heavy BoundingBox::Transformed() function call. 10 лет назад
  Jukka Jylänki fbd07ac39c Remove BoundingBox::defined_ boolean and instead have min = INF and max = -INF denote the case when a bounding box is degenerate. This helps reduce branching and SSE'ifying BoundingBox. SSE optimize some hot BoundingBox functions. 10 лет назад
  Jukka Jylänki 86e86bcd30 SSE optimize BoundingBox::Transformed(). 10 лет назад
  Lasse Öörni 173080cbc8 Make bounding box undefined if it was clipped to be degenerate. Closes #944. 10 лет назад
  Lasse Öörni 3dcab4c039 Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832. 10 лет назад
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 лет назад
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 лет назад
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 лет назад
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 лет назад
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 лет назад
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 лет назад