Lasse Öörni
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1032a1db4b
Cleaned up includes.
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12 лет назад |
Lasse Öörni
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802530deb5
Use SetData() instead of locking the UI vertex buffer to simplify code.
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12 лет назад |
Lasse Öörni
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 лет назад |
Lasse Öörni
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5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
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12 лет назад |
Wei Tjong Yao
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d7f6b4d0b6
Enhanced UIElement to be able to set a default style file for later reference by children elements, added horizontal indentation feature, and added new E_LAYOUTUPDATED event. Enhanced ListView to better support hierarchy mode and added feature to show 'expansion triangle' in hierarchy mode. Fixed a bug in ScrollView to update view size correctly when resizing content element. Fixed a bug in Log's WriteRaw() method so it sends error message to stderr even in quite mode. Refactored Editor to take advantage of the enhancement.
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12 лет назад |
Lasse Öörni
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9ef8625e33
Fixed BorderImage attributes (tiled, blendmode) missing from script API.
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12 лет назад |
Lasse Öörni
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55f249e548
Automatically show compatible script object variables as ScriptInstance attributes and file-serialize them.
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12 лет назад |
Lasse Öörni
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da243eb31b
Applied UI & editor related patch from weitjong.
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13 лет назад |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 лет назад |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 лет назад |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
Lasse Öörni
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053c1f3e6a
Added convenience overloads for LoadLayout().
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13 лет назад |
Lasse Öörni
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4cef5395f5
Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML.
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13 лет назад |
Lasse Öörni
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e586349114
Added UIElement::CreateChild().
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13 лет назад |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 лет назад |
Lasse Öörni
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481fbfa220
Added visible OS mouse cursor mode. When used with an external window, this is the only supported mode, as SDL does not control the cursor visibility of an external window.
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13 лет назад |
Lasse Öörni
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a77a685f4c
Fixed warnings reported by Xcode.
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13 лет назад |
Lasse Öörni
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4a463176ab
Added joystick support.
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13 лет назад |
Lasse Öörni
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153106519e
Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data.
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13 лет назад |
Lasse Öörni
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 лет назад |
Lasse Öörni
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3e7882093a
Disabled all stencil operations on OpenGL ES for now, as the OES packed depth stencil isn't tested for or used yet.
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13 лет назад |
Lasse Öörni
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0706ae397f
Touch input on Android.
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13 лет назад |
Lasse Öörni
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9a4e69d5bc
Removed fillmode, as it is deprecated on some APIs and not currently used in Urho3D.
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13 лет назад |
Lasse Öörni
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c3f75ee181
Removed alpha test, as it is deprecated in modern graphics API's. Instead implemented in the pixel shader.
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13 лет назад |
Lasse Öörni
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78039db8b8
Fixed shader parameter group system for OpenGL renderer.
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13 лет назад |
Lasse Öörni
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6f55d9c24e
Divided shader parameters into groups for less checking of whether individual parameters need update.
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13 лет назад |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 лет назад |
Lasse Öörni
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f437a1ec04
Implemented OpenGL multisampled backbuffer resolve.
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14 лет назад |
Lasse Öörni
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95a8c8bfa7
Added overloads to Variant & XMLElement that take char pointers.
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14 лет назад |
Lasse Öörni
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1f45d256f4
Time-based removal of unused occlusion and screen buffers.
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14 лет назад |