Ivan K
|
31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
|
hace 10 años |
Ivan K
|
4bcbae61fe
HANDLER -> URHO3D_HANDLER
|
hace 10 años |
Yao Wei Tjong 姚伟忠
|
c2471a240a
Reorganize includes for Samples and Extras.
|
hace 10 años |
aster2013
|
349a3ee981
Sort include file in samples.
|
hace 10 años |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
hace 11 años |
Yao Wei Tjong 姚伟忠
|
ed214bbeb3
Avoid the include dirs hack for finding the Urho3D.h header.
|
hace 11 años |
Yao Wei Tjong 姚伟忠
|
359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
|
hace 11 años |
Yao Wei Tjong 姚伟忠
|
b51e419c88
Change impl. file to include the header file from corresponding subdir.
|
hace 11 años |
Yao Wei Tjong 姚伟忠
|
4feb135281
Clean up SDK include dirs. Refactor FindUrho3D CMake module.
|
hace 11 años |
Lasse Öörni
|
3969b69b0d
Refactor material shader parameter animations so that they happen in response to update events, the same as component/node attribute animations. This fixes material animations depending on visibility and therefore possibly going out of sync from other updates. Add possibility to associate material with scene to make it use the scene attribute update event instead of the global update event.
|
hace 11 años |
aster
|
11a9b1f1dc
Bind material parameter animation to Lua and AngelScript, Add MaterialAnimation sample.
|
hace 11 años |