Historial de Commits

Autor SHA1 Mensaje Fecha
  Ivan K 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN hace 10 años
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER hace 10 años
  Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras. hace 10 años
  aster2013 349a3ee981 Sort include file in samples. hace 10 años
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. hace 11 años
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. hace 11 años
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. hace 11 años
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. hace 11 años
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. hace 11 años
  Lasse Öörni 3969b69b0d Refactor material shader parameter animations so that they happen in response to update events, the same as component/node attribute animations. This fixes material animations depending on visibility and therefore possibly going out of sync from other updates. Add possibility to associate material with scene to make it use the scene attribute update event instead of the global update event. hace 11 años
  aster 11a9b1f1dc Bind material parameter animation to Lua and AngelScript, Add MaterialAnimation sample. hace 11 años