Lasse Öörni
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18ecfc6486
Fixed incorrect exposing of Viewport's rect.
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12 years ago |
Lasse Öörni
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c55c9cf064
Exposed AnimationTriggerPoint to script.
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12 years ago |
Lasse Öörni
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cbc5ccbe58
Fixed wrong signature for ReplaceExtension() function in script.
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12 years ago |
Lasse Öörni
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75a8823705
Use default zone's fog color to fill background when no viewports.
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12 years ago |
Lasse Öörni
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b2645460ef
Refactored view queuing in Renderer.
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12 years ago |
Lasse Öörni
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da243eb31b
Applied UI & editor related patch from weitjong.
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12 years ago |
Lasse Öörni
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b51fd39bcc
Applied CustomGeometry script API patch from weitjong.
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13 years ago |
Lasse Öörni
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9d759300fe
Added possibility to disable the litbase pass optimization in RenderPath, if an ambient-only pass is needed.
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13 years ago |
Lasse Öörni
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09b716f0b8
Added scripting interface for RenderPath.
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13 years ago |
Lasse Öörni
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7c7beef807
Register all texture units to script, not just material texture units.
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13 years ago |
Lasse Öörni
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2a4fbcdf54
Removed the old postprocess system. Instead renderpath fragments can be appended.
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13 years ago |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 years ago |
Lasse Öörni
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ffe65cf885
Transition to xml-defined rendering path. Pass names changed. Likely caused a large number of regressions to postprocessing, texture rendering & multisampling, which need to be sorted out. The renderpath feature also needs to be documented.
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13 years ago |
Lasse Öörni
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ec07e6c524
Started work toward renderpath programmability.
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13 years ago |
Lasse Öörni
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1ce5a632bd
Removed the PassType enum in favor of hashed pass names, to prepare for freeform/redefinable render pipeline.
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13 years ago |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 years ago |
Lasse Öörni
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7c61b098bf
Fixed forward lit spotlight shadows on OpenGL.
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13 years ago |
Lasse Öörni
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14b78585fc
Added CustomGeometry component, which is similar to OGRE ManualObject.
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13 years ago |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 years ago |
Lasse Öörni
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0cd53cdee3
Added 16 & 32-bit texture formats.
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13 years ago |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 years ago |
Lasse Öörni
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c64dfb114e
Added back polygon fill mode.
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13 years ago |
Lasse Öörni
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eb3af6e90f
Animation state editing. Note: is a breaking change to AnimatedModel serialization, due to the extra variable needed!
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13 years ago |
Lasse Öörni
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3b67320a49
Added animation trigger event system.
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13 years ago |
Lasse Öörni
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8fe755e7e6
Do not release resource if it has weak refs.
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13 years ago |
Lasse Öörni
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30c21a3789
Added terrain blend shader and terrain example.
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13 years ago |
Lasse Öörni
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ec8394b3de
Initial terrain LOD. No stitching yet.
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13 years ago |
Lasse Öörni
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478a5af9d1
Allow defining depth bias for materials.
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13 years ago |
Lasse Öörni
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42b9cbc158
Cleaned up terrain code.
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13 years ago |
Lasse Öörni
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248fc3c1b6
Terrain attributes.
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13 years ago |