История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 39fc6dfd64 Fix the scene loading/saving to work from Lua. Before, casts to Deserializer/Serializer would crash due to File's multiple-inheritance. Note that the file still needs to be closed manually. 12 лет назад
  Aster Jian 8710d28a79 Convert Vector<String> to Lua table, remove const char* type. 12 лет назад
  Aster Jian 0f52702801 Fixed Node::LookAtXYZ function default value. 12 лет назад
  Aster Jian c2eec49b7a Add faster Lua API function in Node class. 12 лет назад
  Aster Jian 1428423af1 Add GetEventSender function, Add Node::GetChild function. 12 лет назад
  Aster Jian 90c29aecfb Add type to some template method, lick Node::CreateComponent etc. Add LoadChunk and LoadAndExecute in LuaFile, Add DrawDebugGeometry in Renderer. 12 лет назад
  Lasse Öörni 3b32acf27f Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated. 12 лет назад
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад