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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Lasse Öörni 2de9b0a6bd Send event when window minimized status changes. 13 жил өмнө
  Lasse Öörni 178b6e351e Added documentation on the application activation state and mobile devices. 13 жил өмнө
  Lasse Öörni e1a1c974e5 Initial iOS support. 13 жил өмнө
  Lasse Öörni 3411c5046c Require a click inside the window (again) to reacquire mouse. Otherwise there may be erratic movement on window title bar drag on OS X. 13 жил өмнө
  Lasse Öörni b506bd9f3b Start centering mouse cursor only after first mouse move after input activation received. 13 жил өмнө
  Lasse Öörni c1ef7e84d8 Improved SDL input focus check. 13 жил өмнө
  Lasse Öörni b163f276af Always center mouse cursor to prevent it escaping the window. This is preferable to SDL input grab due to it disabling Alt-Tab on Linux. 13 жил өмнө
  Lasse Öörni 53e2198aa7 Use SDL also in Direct3D9 mode for consistent input handling. 13 жил өмнө
  Lasse Öörni 0aac9b5857 Report also fullscreen inactive mode (alt-tabbed away) as minimized for purposes of the "pause when minimized" feature. 13 жил өмнө
  Lasse Öörni 4b12319ee0 Fixed SDL minimizing. Do not pause SDL audio as it may be bugged, instead mix silence into the audio stream. 13 жил өмнө
  Lasse Öörni 8cc2a83e48 Android OpenGL context loss handling. 13 жил өмнө
  Lasse Öörni 3e7882093a Disabled all stencil operations on OpenGL ES for now, as the OES packed depth stencil isn't tested for or used yet. 13 жил өмнө
  Lasse Öörni 0706ae397f Touch input on Android. 13 жил өмнө
  Lasse Öörni 4d317ebdef Fixed missing input events on Android. 13 жил өмнө
  Lasse Öörni ba7d6e73c7 Handle SDL_QUIT. 13 жил өмнө
  Lasse Öörni 5900e3a944 Track the changed SDL window ID properly after screen mode change. 13 жил өмнө
  Lasse Öörni d3e302f197 Added possibility to remove subsystems in explicit order. 13 жил өмнө
  Lasse Öörni 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 жил өмнө
  Lasse Öörni c0273f35ca Removed deprecated SuppressNextChar() function. 13 жил өмнө
  Lasse Öörni 72794673d1 Fixed crash if a window message was received before the Input subsystem had initialized itself. 13 жил өмнө
  Lasse Öörni 1efdb25d9d Use PeekMessageW() & DispatchMessageW() for consistency. 14 жил өмнө
  Lasse Öörni 51eec4e987 Marked todo's into the IO library. 14 жил өмнө
  Lasse Öörni 3afbeb83ea Added a documentation page on Unicode. 14 жил өмнө
  Lasse Öörni 80a2fe0f30 Keep track of mouse cursor show/hide on OSX as it stacks like on Windows. 14 жил өмнө
  Lasse Öörni 715a8196e8 Fixed erroneous mouse move on windowed/fullscreen toggle on X11. 14 жил өмнө
  Lasse Öörni 5d7968a379 Fixed erroneous char events for cursors & function keys on OSX. 14 жил өмнө
  Lasse Öörni e105d2d178 Fixed missing input activation in Direct3D windowed mode. 14 жил өмнө
  Lasse Öörni 7819e4644b GLFW mouse input fixes. 14 жил өмнө
  Lasse Öörni 9e083f45c5 Updated to newest GLFW 3.0 revision. Fixes bugged UTF8 characters in window title in OpenGL mode. 14 жил өмнө
  Lasse Öörni 50226cfdb0 Started work toward Unicode compatibility. 14 жил өмнө