Lasse Öörni
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2de9b0a6bd
Send event when window minimized status changes.
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13 жил өмнө |
Lasse Öörni
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178b6e351e
Added documentation on the application activation state and mobile devices.
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13 жил өмнө |
Lasse Öörni
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e1a1c974e5
Initial iOS support.
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13 жил өмнө |
Lasse Öörni
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3411c5046c
Require a click inside the window (again) to reacquire mouse. Otherwise there may be erratic movement on window title bar drag on OS X.
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13 жил өмнө |
Lasse Öörni
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b506bd9f3b
Start centering mouse cursor only after first mouse move after input activation received.
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13 жил өмнө |
Lasse Öörni
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c1ef7e84d8
Improved SDL input focus check.
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13 жил өмнө |
Lasse Öörni
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b163f276af
Always center mouse cursor to prevent it escaping the window. This is preferable to SDL input grab due to it disabling Alt-Tab on Linux.
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13 жил өмнө |
Lasse Öörni
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53e2198aa7
Use SDL also in Direct3D9 mode for consistent input handling.
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13 жил өмнө |
Lasse Öörni
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0aac9b5857
Report also fullscreen inactive mode (alt-tabbed away) as minimized for purposes of the "pause when minimized" feature.
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13 жил өмнө |
Lasse Öörni
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4b12319ee0
Fixed SDL minimizing. Do not pause SDL audio as it may be bugged, instead mix silence into the audio stream.
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13 жил өмнө |
Lasse Öörni
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8cc2a83e48
Android OpenGL context loss handling.
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13 жил өмнө |
Lasse Öörni
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3e7882093a
Disabled all stencil operations on OpenGL ES for now, as the OES packed depth stencil isn't tested for or used yet.
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13 жил өмнө |
Lasse Öörni
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0706ae397f
Touch input on Android.
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13 жил өмнө |
Lasse Öörni
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4d317ebdef
Fixed missing input events on Android.
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13 жил өмнө |
Lasse Öörni
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ba7d6e73c7
Handle SDL_QUIT.
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13 жил өмнө |
Lasse Öörni
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5900e3a944
Track the changed SDL window ID properly after screen mode change.
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13 жил өмнө |
Lasse Öörni
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d3e302f197
Added possibility to remove subsystems in explicit order.
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13 жил өмнө |
Lasse Öörni
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627d2c94d7
Switched from GLFW & PortAudio back to (modified) SDL 2.0.
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13 жил өмнө |
Lasse Öörni
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c0273f35ca
Removed deprecated SuppressNextChar() function.
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13 жил өмнө |
Lasse Öörni
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72794673d1
Fixed crash if a window message was received before the Input subsystem had initialized itself.
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13 жил өмнө |
Lasse Öörni
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1efdb25d9d
Use PeekMessageW() & DispatchMessageW() for consistency.
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14 жил өмнө |
Lasse Öörni
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51eec4e987
Marked todo's into the IO library.
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14 жил өмнө |
Lasse Öörni
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3afbeb83ea
Added a documentation page on Unicode.
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14 жил өмнө |
Lasse Öörni
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80a2fe0f30
Keep track of mouse cursor show/hide on OSX as it stacks like on Windows.
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14 жил өмнө |
Lasse Öörni
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715a8196e8
Fixed erroneous mouse move on windowed/fullscreen toggle on X11.
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14 жил өмнө |
Lasse Öörni
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5d7968a379
Fixed erroneous char events for cursors & function keys on OSX.
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14 жил өмнө |
Lasse Öörni
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e105d2d178
Fixed missing input activation in Direct3D windowed mode.
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14 жил өмнө |
Lasse Öörni
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7819e4644b
GLFW mouse input fixes.
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14 жил өмнө |
Lasse Öörni
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9e083f45c5
Updated to newest GLFW 3.0 revision. Fixes bugged UTF8 characters in window title in OpenGL mode.
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14 жил өмнө |
Lasse Öörni
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50226cfdb0
Started work toward Unicode compatibility.
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14 жил өмнө |