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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Lasse Öörni af7c5a53fb Renamed GetData() to Data() in the Math library. 14 жил өмнө
  Lasse Öörni 0b7e840a30 Restored fullscreen quad method for deferred screen clear for some FPS gain. 14 жил өмнө
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 жил өмнө
  Lasse Öörni f0951eed31 Simplified the FogParams shader parameter. 14 жил өмнө
  Lasse Öörni 7075513957 Cleaned up bloom shader code. 14 жил өмнө
  Lasse Öörni d76c21c4f2 Fixed postprocess rendertarget allocation divisor mode to use the viewport size, not the whole rendertarget. 14 жил өмнө
  Lasse Öörni 1f45d256f4 Time-based removal of unused occlusion and screen buffers. 14 жил өмнө
  Lasse Öörni 907c1670e3 Removed the G-buffer size restriction. A G-buffer matching the dimensions of the rendertarget will be allocated on demand. 14 жил өмнө
  Lasse Öörni 194e0f567c Fixed shader parameter overwrite with non-shadowed spot lights. 14 жил өмнө
  Lasse Öörni 7b293186cf Fixed point light shader parameter overwrite. 14 жил өмнө
  Lasse Öörni de2d2f58c9 Removed explicit HLSL register allocations to allow for defining more custom shader parameters. 14 жил өмнө
  Lasse Öörni 35c21f06d7 Removed the fallback shadow code, as GPUs that actually need it are also too low-performance to render shadows acceptably. 14 жил өмнө
  Lasse Öörni b9e62689f2 Freed up pixel shader uniforms. 14 жил өмнө
  Lasse Öörni dec13dac7a Draw render-to-texture views upside down on OpenGL so that they match the UV coordinates of regular textures. 14 жил өмнө
  Lasse Öörni c4e569879d Restored the optional lit base pass optimization, but with the limitation of no ambient gradient. 14 жил өмнө
  Lasse Öörni c27ab40f7f Check needed OpenGL extensions more carefully. 14 жил өмнө
  Lasse Öörni 6927daf567 Combined G-buffer shader interpolated variables. 14 жил өмнө
  Lasse Öörni f9bfd4948f Shader refactoring. 14 жил өмнө
  Lasse Öörni cbbf1a74f9 Fixed non-shadowed spotlights in light pre-pass rendering. 14 жил өмнө
  Lasse Öörni 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 жил өмнө
  Lasse Öörni 2f48b9bbe4 Deferred shadow/spot matrices fix. 14 жил өмнө
  Lasse Öörni ceee03d828 Light rendering fixes. 14 жил өмнө
  Lasse Öörni fefa7bf6cd Initial light pre-pass rendering. Lighting not rendered yet. 14 жил өмнө
  Lasse Öörni abf00cafa9 Merged pixel shader uniforms. 14 жил өмнө
  Lasse Öörni 998333b4b5 Fixed GCC build. 14 жил өмнө
  Lasse Öörni 3cf25e801a Do not use "camera centered" coordinates for light calculations. 14 жил өмнө
  Lasse Öörni bc5dd97e4b Allow 6 vertex lights. 14 жил өмнө
  Lasse Öörni a51afb0631 Initial vertex lighting support. 14 жил өмнө
  Lasse Öörni 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 жил өмнө
  Lasse Öörni bef427937c Lighting shader code cleanup. 14 жил өмнө