Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. %!s(int64=9) %!d(string=hai) anos
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. %!s(int64=10) %!d(string=hai) anos
  Nick Royer 360328d2d1 Added inverse view matrix %!s(int64=10) %!d(string=hai) anos
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE %!s(int64=10) %!d(string=hai) anos
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni af5a14c3d9 Mark potentially dangerous math class constructors explicit. Closes #947. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni b9155ca8b3 CirCle -> Circle. Convert color to uint prior to drawing the lines, instead of converting on each line. %!s(int64=10) %!d(string=hai) anos
  lixin 8954f1d0a4 fix for typo and coding convention %!s(int64=10) %!d(string=hai) anos
  lixin 44638345e7 add method for circle,cross,quad debug renderering %!s(int64=10) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni 0298740da2 Fix wrong viewport being used in depth-only rendering. Do not setup rendertarget & depth stencil for debug geometry rendering, if nothing to render. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni 42c352f2ba Tabs to spaces. Change NavArea Bounds to BoundingBox to match Urho convention elsewhere. Added NavArea component Lua binding. %!s(int64=10) %!d(string=hai) anos
  JSandusky 567a29d74e Implementation of DetourCrowd and DetourTileCache %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni c833b34b7a Remove Graphics::SetDrawAntialiased() as it does not help the situation it was created for (blurred UI rendering on Nvidia 16x multisampling on OpenGL) and it cannot be implemented on D3D11. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. %!s(int64=11) %!d(string=hai) anos