Lasse Öörni
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b325ba5195
Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled.
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11 years ago |
Lasse Öörni
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807bd28a9d
Add URHO3D_NETWORK CMake parameter to control whether networking support is built.
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11 years ago |
aster2013
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25132bd4a0
ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS.
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11 years ago |
Lasse Öörni
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9a7a9110a2
Added generated attribute documentation. Move AngelScript API dumping to a separate .cpp file. Hack fix for Doxygen parsing bug which would cause the Events page not to be recognized. Closes #303.
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11 years ago |
Yao Wei Tjong 姚伟忠
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5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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11 years ago |
Yao Wei Tjong 姚伟忠
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3748375f67
Enhance Console class to support multiple command line interpreterers.
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11 years ago |
Yao Wei Tjong 姚伟忠
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46285baf97
Refactor build scripts to group Urho3D specific build option.
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11 years ago |
Lasse Öörni
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65c3c50738
Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.)
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11 years ago |
Alex Parlett
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7aa0d8acc9
Separated the Spline Mathematical aspect from the Component into a new Spline class under Math. No angelscript or lua bindings as of yet as I'm unsure how to go about adding the templated class in a suitable manner.
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11 years ago |
Lasse Öörni
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ac21be3e39
Implemented ConsoleInput sample in AngelScript. Added possibility to the Script subsystem to disable automatic execution of console input as AngelScript. Tidied up newlines from the ConsoleInput sample.
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11 years ago |
aster2013
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8d899ef468
Add AngelScript api.
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11 years ago |
Yao Wei Tjong 姚伟忠
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51c749f301
Doxygen uses // comment style. Header file uses /**/ style. Phew.
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12 years ago |
Yao Wei Tjong 姚伟忠
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887c2ad748
Change comment style so that it also generates valid AngelScriptAPI.h.
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12 years ago |
Yao Wei Tjong 姚伟忠
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2fb1dc2edc
Mark the deprecated AS API bindings in the documentation.
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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f958974430
Reorder AngelScript API documentation to match Lua documentation (classes - enums - globals). Sort each section in AngelScript API documentation.
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12 years ago |
Yao Wei Tjong 姚伟忠
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e97eedb771
Close Windows gap. No pun intended.
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12 years ago |
Lasse Öörni
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dc6294af16
Added generated event list documentation page. Closes #66.
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12 years ago |
Yao Wei Tjong 姚伟忠
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596aa3eac6
Fix AngelScriptAPI.h header generation.
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12 years ago |
Lasse Öörni
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3168019a5f
Updated to AngelScript 2.28.0. Added dictionary addon from AngelScript SDK. Closes #46.
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12 years ago |
Yao Wei Tjong 姚伟忠
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529f577e7a
Fix index out of bound.
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12 years ago |
Yao Wei Tjong 姚伟忠
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a27560c719
Enhance ScriptCompiler to also dump API as C Header file.
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12 years ago |
Lasse Öörni
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b8a3157e91
Show enumerations in the generated AngelScript API.
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12 years ago |
Lasse Öörni
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eef5b89766
Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |