Commit historia

Upphovsman SHA1 Meddelande Datum
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 år sedan
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 år sedan
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 år sedan
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 år sedan
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 år sedan
  Lasse Öörni a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 år sedan
  hdunderscore 467c4bd4e8 - Updated sample mouse mode setup. 9 år sedan
  Yao Wei Tjong 姚伟忠 ccf6648eb3 Utilize new SDLActivity's get arguments feature. 9 år sedan
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 år sedan
  Ivan K 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 år sedan
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 år sedan
  Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras. 10 år sedan
  aster2013 349a3ee981 Sort include file in samples. 10 år sedan
  aster2013 83e1fbebe3 Remove WeakPtr<LuaFunction> in LuaIntegration sample; 11 år sedan
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 år sedan
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. 11 år sedan
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 år sedan
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 år sedan
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. 11 år sedan
  Yao Wei Tjong 姚伟忠 dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 år sedan
  Yao Wei Tjong 姚伟忠 ec25e56046 Refactor Samples to support yaw and pitch by touch on mobile platform. 11 år sedan
  aster2013 a2197916a7 Update LuaIntegration sample. 11 år sedan
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 år sedan
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 år sedan
  aster2003 8098f588b4 Change LuaFunction to subclass of RefCounted. 12 år sedan
  Aster Jian 4b9f241065 Add LuaFunction class, Add more Lua API in Sound, fixed typo. 12 år sedan
  Aster Jian 3e4765e4f4 Change SetRotationSpeed's parameter to Vector3. 12 år sedan
  Lasse Öörni f93a5e4a23 LuaScript library header formatting. Allow parameters also for procedural Lua functions. Renamed LuaScriptInstance::Execute() to ExecuteFunction(). 12 år sedan
  Lasse Öörni 48532b2509 Added C++ / script integration samples, which reimplement AnimatingScene sample, but use a script object instead of a C++ component. 12 år sedan