Commit History

Author SHA1 Message Date
  Lasse Öörni 42b9cbc158 Cleaned up terrain code. 13 years ago
  Lasse Öörni 248fc3c1b6 Terrain attributes. 13 years ago
  Lasse Öörni c846879028 Added terrain collision. 13 years ago
  Lasse Öörni 296e36a75b Calculate tangents for decals. 13 years ago
  Lasse Öörni 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. 13 years ago
  Lasse Öörni c554abccb8 Fixed crash related to incorrect constraint reference tracking. 13 years ago
  Lasse Öörni 3203ee410f Take node scale into account when offsetting the constraint. 13 years ago
  Lasse Öörni 9123d1c3d3 Eliminated unnecessary recreation/readdition of physics components when attributes change. 13 years ago
  Lasse Öörni ef421ef32d Initial Bullet constraint implementation. 13 years ago
  Lasse Öörni 5640824c9a Fixed Camera not properly notified of node transform changes. 13 years ago
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 years ago
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 years ago
  Lasse Öörni 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 years ago
  Lasse Öörni 8455ba5ce0 Adjusted attribute order in editor. 13 years ago
  Lasse Öörni 32fa940130 Handle world transform update of parented RigidBodies correctly. 13 years ago
  Lasse Öörni e8974fae47 NinjaSnowWar single player mode fixed to work with Bullet physics. 13 years ago
  Lasse Öörni 3bb70d065e Draw debug geometry for individual RigidBodies or CollisionShapes. 13 years ago
  Lasse Öörni 187f179af6 Exposed missing physics enums to script. 13 years ago
  Lasse Öörni 402bf1f59e Fixed possible incorrect cylinder shape size assignment. 13 years ago
  Lasse Öörni 2c535ab11a Refactored back to using only CollisionShape component, which has an enum for the shape type. Restored the SetBox(), SetSphere() etc. API for CollisionShape. 13 years ago
  Lasse Öörni 90f2a80612 Added heightfield & convex hull shapes. 13 years ago
  Lasse Öörni 731dc2d6ca Optimized collision shape update to not recreate the whole compound shape every time something changes. 13 years ago
  Lasse Öörni 70d95e7ae6 Added ConeShape & TriangleMeshShape. 13 years ago
  Lasse Öörni 3d273cc15e Added more basic collision shapes. 13 years ago
  Lasse Öörni 567375b7a0 Use Bullet local scaling instead of recreating the collision shape when node scale changes. 13 years ago
  Lasse Öörni ee3095e603 Added box collision shape. 13 years ago
  Lasse Öörni 1841169cb2 Fixed missing CollisionGeometryData code. 13 years ago
  Lasse Öörni 8edf0240a1 Migration to Bullet physics underway. Most of physics functionality & examples broken for now. 13 years ago
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. 13 years ago
  Lasse Öörni 26e2ebca26 Fixed enemy motion bugs in networked NinjaSnowWar. 14 years ago