Историја ревизија

Аутор SHA1 Порука Датум
  Lasse Öörni a77a685f4c Fixed warnings reported by Xcode. пре 13 година
  Lasse Öörni 4a463176ab Added joystick support. пре 13 година
  Lasse Öörni 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. пре 13 година
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. пре 13 година
  Lasse Öörni 3e7882093a Disabled all stencil operations on OpenGL ES for now, as the OES packed depth stencil isn't tested for or used yet. пре 13 година
  Lasse Öörni 0706ae397f Touch input on Android. пре 13 година
  Lasse Öörni 9a4e69d5bc Removed fillmode, as it is deprecated on some APIs and not currently used in Urho3D. пре 13 година
  Lasse Öörni c3f75ee181 Removed alpha test, as it is deprecated in modern graphics API's. Instead implemented in the pixel shader. пре 13 година
  Lasse Öörni 78039db8b8 Fixed shader parameter group system for OpenGL renderer. пре 13 година
  Lasse Öörni 6f55d9c24e Divided shader parameters into groups for less checking of whether individual parameters need update. пре 13 година
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
  Lasse Öörni f437a1ec04 Implemented OpenGL multisampled backbuffer resolve. пре 14 година
  Lasse Öörni 95a8c8bfa7 Added overloads to Variant & XMLElement that take char pointers. пре 14 година
  Lasse Öörni 1f45d256f4 Time-based removal of unused occlusion and screen buffers. пре 14 година
  Lasse Öörni f58e2595bf Rewrite node & component IDs when instantiating content from file. пре 14 година
  Lasse Öörni dec13dac7a Draw render-to-texture views upside down on OpenGL so that they match the UV coordinates of regular textures. пре 14 година
  Lasse Öörni 784530e79a Use scissor test to avoid clearing outside the viewport on OpenGL. пре 14 година
  Lasse Öörni e4ab3b3b1f Fixed UI not being rendered correctly if multiple 3D viewports active. пре 14 година
  Lasse Öörni 31efab5d65 Moved SetSortChildren() to UIElement public API and exposed it to script. пре 14 година
  Lasse Öörni 6c5d216c27 Added local axis movement mode to the editor. пре 14 година
  Lasse Öörni a9c5641371 Return to xGxR encoded normal maps and separate specular maps. пре 14 година
  Lasse Öörni 2f74622427 Converted DebugGeometry to use a vertex buffer instead of using immediate rendering. пре 14 година
  Lasse Öörni 3536cbc977 Fixed setting the UI vertex buffer on OpenGL. пре 14 година
  Lasse Öörni 71d2e019e6 Use a vertex buffer for UI rendering instead of several immediate mode draw operations. The vertex buffer is locked and updated once per frame, instead of several smaller locks. пре 14 година
  Lasse Öörni ba7e79e82d If no element is focused, send mouse wheel to the element under cursor. пре 14 година
  Lasse Öörni 96855411c0 Fixed unnecessarily complicated UI element focusing/defocusing logic. пре 14 година
  Lasse Öörni 861091d375 Fixed performance problems caused by offscreen UI elements being queued for rendering unnecessarily. Fixed missing file extension filtering on Unix. Added String::StartsWith() & String::EndsWith() functions. пре 14 година
  Lasse Öörni f1bb8bd2ba Updated to latest kNet. пре 14 година
  Lasse Öörni 7eed016fd8 Added more assertions. пре 14 година
  Lasse Öörni ffad4ba005 Fixed UI related crashes in headless mode. пре 14 година