Историја ревизија

Аутор SHA1 Порука Датум
  1vanK 653d12f952 First phase of separating Graphics API from other graphics stuff [cache clear] пре 3 година
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. пре 4 година
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. пре 4 година
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. пре 6 година
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. пре 7 година
  Yao Wei Tjong 姚伟忠 6d08bcd8c0 Clang-Tidy - hicpp-member-init. пре 7 година
  Yao Wei Tjong 姚伟忠 20eeec2b84 Clang-Tidy - partial revert for cert-err58-cpp. пре 8 година
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. пре 8 година
  Yao Wei Tjong 姚伟忠 e2ecc52adc Clang-Tidy - cert-err58-cpp (WIP). пре 8 година
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. пре 8 година
  Eugene Kozlov de249a1963 Remove casts around nullptr. пре 8 година
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. пре 8 година
  Eugene Kozlov b617a576c4 Added attribute metadata. Removed attribute variant structure element names. Resolves #1766. пре 8 година
  Yao Wei Tjong 姚伟忠 53d213eb50 Minor refactor to remove the '***' as the repeat indicator. пре 9 година
  Lasse Öörni f5b68769d0 ElementsNames -> ElementNames. пре 9 година
  Konstant d2364ed342 Update components with variant vector structures. пре 9 година
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. пре 9 година
  Lasse Öörni 32192bc7fb Remove unnecessary iteration from StaticModelGroup to update node ID's. Instead update ID's when asked. пре 9 година
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. пре 9 година
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. пре 10 година
  Lasse Öörni 60d946eb64 Option to enable threaded occlusion rendering. May actually result in worse performance, so disabled by default. Report number of rendered occluders accurately (taking into account occluders rejected by being occluded themselves, or by running out of triangles.) Closes #970. пре 10 година
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE пре 10 година
  Ivan K 82b9a034a2 COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES пре 10 година
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. пре 10 година
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. пре 11 година
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. пре 11 година
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. пре 11 година
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. пре 11 година
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. пре 11 година
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. пре 11 година