Cronologia Commit

Autore SHA1 Messaggio Data
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 anni fa
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 anni fa
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. 12 anni fa
  Lasse Öörni dfb318b4f9 Added scene network replication sample. 12 anni fa
  Lasse Öörni 796d8871b9 Sample code cleanup. 12 anni fa
  Lasse Öörni 58903874f7 Scene node name consistency in the samples. 12 anni fa
  Lasse Öörni 27f1f3ec59 Use the same object count in RenderToTexture as in AnimatingScene. 12 anni fa
  Lasse Öörni dbdafefaae Set bilinear filter on the render texture so it looks better up close. 12 anni fa
  Lasse Öörni 99b2724708 Adjust object & camera position in the RenderToTexture sample. 12 anni fa
  Lasse Öörni 87a6ee9578 Added MultipleViewports & RenderToTexture samples. 12 anni fa