Commit History

Auteur SHA1 Bericht Datum
  1vanK 6cd3a253ee Replace UniquePtr by std::unique_ptr [cache clear] 3 jaren geleden
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 jaren geleden
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 jaren geleden
  1vanK 4048798fc5 Remove endline spaces 5 jaren geleden
  Katekov Anton 1f5f393a77 Bugfix/fix crash creating inmemory nodes (#2663) 5 jaren geleden
  [email protected] 552078cb66 E2K: strip UTF-8 BOM for MCST lcc compiler < 1.24 5 jaren geleden
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 jaren geleden
  SirNate0 c7e6a10a4b Added a Matrix3x4 overload for Node::SetWorldTransform() 6 jaren geleden
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 jaren geleden
  Yao Wei Tjong 姚伟忠 80668bf125 Add Scene::IsReplicatedID() static helper method for code reuse. 8 jaren geleden
  Yao Wei Tjong 姚伟忠 23a696676d Add IsReplicated() method for Node and Component classes. 8 jaren geleden
  Yao Wei Tjong 姚伟忠 0de9d15ada Skip sending scene-specific events when node is outside of a scene. 8 jaren geleden
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 jaren geleden
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 jaren geleden
  Yao Wei Tjong 姚伟忠 c29cb530b6 Clang-Tidy - google-default-arguments. 8 jaren geleden
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 jaren geleden
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 jaren geleden
  Eugene Kozlov ef304f6bca Fix Node::GetSignedWorldScale. Related to #1926. 8 jaren geleden
  Lasse Öörni db29964574 Apply CollisionShape2D / signed world scale patch from Ricardo Abreu. Closes #1926. 8 jaren geleden
  Lasse Öörni de5a3c118a Add comment to Node::RemoveChild(). 8 jaren geleden
  ssinai1 ed3c298106 Fixed: Erasing sibling nodes from component destructor can result in segfault. 8 jaren geleden
  orefkov 36a2f29580 Fix tabs 8 jaren geleden
  orefkov fb9fcfba6c Added the ability to specify a child node by name when setting attribute animation path. 8 jaren geleden
  Eugene Kozlov 76ddec737e Add Node::IsChildOf member function. 9 jaren geleden
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 jaren geleden
  eugeneko e44dda965c Merge pull request #1669 from eugeneko/master 9 jaren geleden
  Eugene Kozlov e556f63291 Add 'temporary' parameter to Node::CreateChild and Node::CreateTemporaryChild. 9 jaren geleden
  Johnathan Jenkins d78fc4020f minor typos 9 jaren geleden
  Rokas Kupstys 964351a03a Node::GetChildren* that return a collection of children (for use in ranged for loops) 9 jaren geleden
  Rokas Kupstys e71fa46e89 Node::SetTransform(const Matrix3x4& matrix) 9 jaren geleden