Yao Wei Tjong 姚伟忠
|
6d08bcd8c0
Clang-Tidy - hicpp-member-init.
|
7 years ago |
urho3d-travis-ci
|
70049ba582
Travis CI: bump copyright to 2018.
|
8 years ago |
Yao Wei Tjong 姚伟忠
|
446247fa8c
Clang-Tidy - modernize-loop-convert.
|
8 years ago |
Yao Wei Tjong 姚伟忠
|
ca97fd9b9b
Clang-Tidy - modernize-use-auto.
|
8 years ago |
Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
|
8 years ago |
Henrik Heino
|
2d8c0cf247
IntVector2 bindings, conversions, serialization, etc.
|
9 years ago |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 years ago |
Lasse Öörni
|
d1096470d5
Execute DelayedStart() in ScriptInstance, LuaScriptInstance & LogicComponent before first FixedUpdate() if it comes sooner than Update(). Fix long-standing bug in NinjaSnowWar where the ninja orientation would be overwritten by yaw=0 from controls.
|
9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 years ago |
Lasse Öörni
|
a9e62241a7
Unify fixed update source handling in ScriptInstance, LuaScriptInstance & LogicComponent. It can now be either PhysicsWorld or PhysicsWorld2D. Remove auto-creation of PhysicsWorld from ScriptInstance, as LogicComponent or LuaScriptInstance don't do that either, and the ScriptInstance can not known whether PhysicsWorld or PhysicsWorld2D should be created.
|
10 years ago |
Lasse Öörni
|
7afc3cd9ce
HasSubscribedToEvent() exposed to scripting. Closes #1122.
|
10 years ago |
Lasse Öörni
|
1f0fc3de93
Added missing DelayedStart() functionality to LuaScriptInstance.
|
10 years ago |
Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
|
10 years ago |
Ivan K
|
3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
|
10 years ago |
Ivan K
|
212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
|
10 years ago |
Ivan K
|
4bcbae61fe
HANDLER -> URHO3D_HANDLER
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 years ago |
Lasse Öörni
|
7ac5c2d542
Fix remaining classes for OnSceneSet().
|
10 years ago |
Lasse Öörni
|
e8af02f453
Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
b2c2bb372b
Attempt to suppress some of the compiler warnings from iOS 64bit build.
|
10 years ago |
aster2013
|
83e1fbebe3
Remove WeakPtr<LuaFunction> in LuaIntegration sample;
|
11 years ago |
aster2013
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52731a6d22
Replace WeakPtr<LuaFunction> with LuaFunction ptr.
|
11 years ago |
aster2013
|
b6e413e49d
Simplify Lua event handler, keep it has same behavior as AngleScript and C++.
|
11 years ago |
aster2013
|
a8104ef27c
Use command to record add or remove event handler when invoking.
|
11 years ago |
aster2013
|
5882cb9975
Change argument type from String to StringHash.
|
11 years ago |
aster2013
|
10f80cd011
Add LuaScriptEventInvoker in LuaScriptInstance.
|
11 years ago |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
f719e3a429
Remove explicit inclusion of precompiled header file.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
0a2e601307
Change the include path for Precompiled header to fix MSVC build.
|
11 years ago |