Historie revizí

Autor SHA1 Zpráva Datum
  Lasse Öörni 6fc05e9373 Added support for defining custom depth-stencil textures in the renderpath, and performing depth-only rendering passes. Readded support for readable HW depth format (on D3D9 it uses the INTZ hack.) Improved RenderPath & Graphics Lua bindings. Added -renderpath command line option to specify the renderpath file to use. před 11 roky
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. před 11 roky
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. před 11 roky
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. před 11 roky