Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni 2c5a034bf5 Fixed includes. il y a 13 ans
  Lasse Öörni a556679a42 Fixed crash caused by assigning Geometry shared ptr's in multiple threads. il y a 13 ans
  Lasse Öörni 48190acfca Eliminated most virtual function calls from getting Drawable batches. il y a 13 ans
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. il y a 13 ans
  Lasse Öörni 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. il y a 13 ans
  Lasse Öörni 50653416da Reverted earlier shadow split refactoring due to unnecessary shadowcasters being rendered. il y a 13 ans
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). il y a 13 ans
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. il y a 13 ans
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. il y a 14 ans
  Lasse Öörni e47d9ab6e7 More attribute fixes. il y a 14 ans
  Lasse Öörni 75beda5f3a Removed the "unculled drawable" mechanism. Instead added occludee-flag to Drawable. il y a 14 ans
  Lasse Öörni 721885ba4a Divide geometry updates explicitly into main thread, worker threads, and none. il y a 14 ans
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. il y a 14 ans
  Lasse Öörni 9d077e78a8 Code cleanup. il y a 14 ans
  Lasse Öörni 00cca6b83c Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings. il y a 14 ans
  Lasse Öörni 7f7e8b970d Added subgeometry centers to the model format for proper sorting of transparent geometries. il y a 14 ans
  Lasse Öörni f0ecda9785 Fixed numerical stability in Quaternion matrix constructor. il y a 14 ans
  Lasse Öörni 4fbd837058 Refactored user variables & other subindexed attributes handling in the editor. Now the proper editors are used. il y a 14 ans
  Lasse Öörni cea5282fd4 Fixed draw distance attribute not working correctly. il y a 14 ans
  Lasse Öörni 10ad7a3dd2 Added phantom attribute to CollisionShape. Phantom shapes create collision events, but do not generate contact joints to the physics simulation. il y a 14 ans
  Lasse Öörni 6dd8679214 Further attribute reorganization. il y a 14 ans
  Lasse Öörni 3576a81993 Initial node/component attribute editing. il y a 14 ans
  Lasse Öörni 215fb04f72 Converted VAR_BUFFER file serialization attributes to VAR_VARIANTVECTOR to make them more readable and/or editable. il y a 14 ans
  Lasse Öörni cc2a487361 Further optimization of the parent node network replication attribute. il y a 14 ans
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. il y a 14 ans
  Lasse Öörni b90c1386be Removed unnecessary parentheses. il y a 14 ans
  Lasse Öörni 5f7b64d6e7 Further cleanup of the Container & Math library API & internal functions. il y a 14 ans
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. il y a 14 ans
  Lasse Öörni f60321b20f Use PODVector more extensively. il y a 14 ans
  Lasse Öörni a956f2ff20 Fixed bugs in Vector & PODVector. il y a 14 ans