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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Lasse Öörni 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 жил өмнө
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 жил өмнө
  Lasse Öörni 7ed9a4815d More complete multi-FBO implementation. 14 жил өмнө
  Lasse Öörni f83b968576 To reduce Linux / NVIDIA performance issues, use another FBO for shadow rendering. Commit FBO changes only at SetDepthStencil(). 14 жил өмнө
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 жил өмнө
  Lasse Öörni 69a78da8df Switched to GLFW 3.0. 14 жил өмнө
  Lasse Öörni 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 жил өмнө
  Lasse Öörni 3db2c154e5 Added forward rendering multisample support for OpenGL. 14 жил өмнө
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 жил өмнө