Commit History

作者 SHA1 備註 提交日期
  Lasse Öörni 39c41dc6a6 Shorten long long int to long long. 8 年之前
  Rokas Kupstys 6a7a57eace More 64bit variant work, lua and angelscript bindings. 8 年之前
  Henrik Heino 2d8c0cf247 IntVector2 bindings, conversions, serialization, etc. 9 年之前
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
  Lasse Öörni 467729bae7 Minor comment edits and missing bindings. Move VAR_RECT last in the enum to not break potential binary scenes/prefabs. Set StaticSprite2D rect attribute default values to Rect::ZERO for more pleasant editing. Editing of VAR_RECT attributes. 9 年之前
  Gauthier Billot 544bd1eefe Updated Variant to support Rect 9 年之前
  Lasse Öörni cf92a49696 Since Variant::GetVectorBuffer() returns a new value copy, it doesn't need to be const. Fixes #1226. 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  Lasse Öörni 8463b48e96 Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014. 10 年之前
  Yao Wei Tjong 姚伟忠 4807206bd7 Bind all variant types from C++ to Lua and vice versa. See #820. 10 年之前
  Yao Wei Tjong 姚伟忠 8acb9e6441 Fix Variant and VariantMap bindings to Lua. Close #820. 10 年之前
  Yao Wei Tjong 姚伟忠 842de2fe48 Exposed the database subsystem API to scripting. 10 年之前
  Yao Wei Tjong 姚伟忠 0e2af9c788 Initial ODBC API support. 10 年之前
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 年之前
  Lasse Öörni e8af02f453 Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758. 10 年之前
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 年之前
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 年之前
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 年之前
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 年之前
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 年之前