urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
vor 9 Jahren |
Lasse Öörni
|
a8a29d757b
Set node's final position before ApplyAttributes when instantiating. When node containing CrowdAgent has transform dirtied, readd to crowd if far enough. Operate on WorldPosition consistently to allow being parented to a non-identity transform parent node. Closes #1695.
|
vor 9 Jahren |
Lasse Öörni
|
939e7c9fd3
Revert "String + number operator". Remove String + operator with char parameter to prevent accidental truncation and replace with string literal concatenation where needed.
|
vor 9 Jahren |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
vor 10 Jahren |
Lasse Öörni
|
474276fc17
Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags.
|
vor 10 Jahren |
svifylabs
|
4297cdedd2
Added Simple String Multitag System
|
vor 10 Jahren |
svifylabs
|
9bb980b8a1
Revert "multitag test"
|
vor 10 Jahren |
svifylabs
|
fd8b760330
multitag test
|
vor 10 Jahren |
svifylabs
|
41f5ff1a51
added node tags
|
vor 10 Jahren |
Nick Royer
|
379860e543
Added functions for scenes, nodes, etc. to be saved/loaded to JSON data
|
vor 10 Jahren |
Lasse Öörni
|
d4a5b74cc5
Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity.
|
vor 10 Jahren |
Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
|
vor 10 Jahren |
Ivan K
|
3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
|
vor 10 Jahren |
Ivan K
|
d53fc4b94b
LOGINFO -> URHO3D_LOGINFO
|
vor 10 Jahren |
Ivan K
|
db15f0358e
PROFILE -> URHO3D_PROFILE
|
vor 10 Jahren |
Ivan K
|
3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
|
vor 10 Jahren |
Ivan K
|
212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
|
vor 10 Jahren |
Ivan K
|
431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
|
vor 10 Jahren |
Ivan K
|
4bcbae61fe
HANDLER -> URHO3D_HANDLER
|
vor 10 Jahren |
Lasse Öörni
|
af7ed744f0
URHO3D_THREADING build option. Closes #939.
|
vor 10 Jahren |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
vor 10 Jahren |
Lasse Öörni
|
7bff2a4734
Fixes for moving a node from one scene to another. Related CollisionShape & Constraint fixes.
|
vor 10 Jahren |
Lasse Öörni
|
52b739e2a4
Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal.
|
vor 10 Jahren |
Lasse Öörni
|
5e133eb639
Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File.
|
vor 11 Jahren |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
vor 11 Jahren |
Yao Wei Tjong 姚伟忠
|
f719e3a429
Remove explicit inclusion of precompiled header file.
|
vor 11 Jahren |
Yao Wei Tjong 姚伟忠
|
359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
|
vor 11 Jahren |
Yao Wei Tjong 姚伟忠
|
0a2e601307
Change the include path for Precompiled header to fix MSVC build.
|
vor 11 Jahren |
Yao Wei Tjong 姚伟忠
|
b51e419c88
Change impl. file to include the header file from corresponding subdir.
|
vor 11 Jahren |
Yao Wei Tjong 姚伟忠
|
bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
|
vor 11 Jahren |