Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Lasse Öörni ba890672dd Added Size(), Width() and Height() to IntRect. 13 gadi atpakaļ
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 gadi atpakaļ
  Lasse Öörni c64dfb114e Added back polygon fill mode. 13 gadi atpakaļ
  Lasse Öörni 54dab6404f Fixed setting camera shader parameters redundantly in light prepass material pass. 13 gadi atpakaļ
  Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. 13 gadi atpakaļ
  Lasse Öörni 2a0aae070a Started work on terrain. 13 gadi atpakaļ
  Lasse Öörni 92510672f7 Serialize also skinned decals. 13 gadi atpakaļ
  Lasse Öörni 6643bf7717 Started work on skinned decals. 13 gadi atpakaļ
  Lasse Öörni 91c7374e28 Started work on decals. 13 gadi atpakaļ
  Lasse Öörni 3483a3bc8a Removed ineffective scissor test setting. 13 gadi atpakaļ
  Lasse Öörni e645875fd6 Moved maximum cascade check to Renderer. 13 gadi atpakaļ
  Lasse Öörni a2ee32c88f Improved front-to-back batch sorting: consider both state & distance. 13 gadi atpakaļ
  Lasse Öörni f0263df91d Use a traditional color clear on OpenGL ES for better performance. 13 gadi atpakaļ
  Lasse Öörni 83fd09002e Fixed used vertex range check. 13 gadi atpakaļ
  Lasse Öörni 5d55c0959d Re-added the alpha masking hint to give priority to fully opaque materials. 13 gadi atpakaļ
  Lasse Öörni 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. 13 gadi atpakaļ
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 gadi atpakaļ
  Lasse Öörni 1d28db07a6 Fixed comment. 13 gadi atpakaļ
  Lasse Öörni 8fb76dde01 Reverted the matrix uniform transpose on desktop GL due to problems on OS X. 13 gadi atpakaļ
  Lasse Öörni 0706ae397f Touch input on Android. 13 gadi atpakaļ
  Lasse Öörni a8c622f330 Started work on GLES2 shadow mapping. 13 gadi atpakaļ
  Lasse Öörni 9a4e69d5bc Removed fillmode, as it is deprecated on some APIs and not currently used in Urho3D. 13 gadi atpakaļ
  Lasse Öörni c3f75ee181 Removed alpha test, as it is deprecated in modern graphics API's. Instead implemented in the pixel shader. 13 gadi atpakaļ
  Lasse Öörni 78039db8b8 Fixed shader parameter group system for OpenGL renderer. 13 gadi atpakaļ
  Lasse Öörni 6f55d9c24e Divided shader parameters into groups for less checking of whether individual parameters need update. 13 gadi atpakaļ
  Lasse Öörni 0c98c92182 Do not create a new directional light when drawing a fullscreen quad. 13 gadi atpakaļ
  Lasse Öörni a556679a42 Fixed crash caused by assigning Geometry shared ptr's in multiple threads. 13 gadi atpakaļ
  Lasse Öörni d62812df86 Comments cleanup and Batch refactoring. 13 gadi atpakaļ
  Lasse Öörni 48190acfca Eliminated most virtual function calls from getting Drawable batches. 13 gadi atpakaļ
  Lasse Öörni 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 gadi atpakaļ