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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Lasse Öörni 3f51cee989 Give Data directory priority over CoreData. Give autoload paths priority over the default directories/packages. Fix the resource path/package add priority (index) having no effect, which would result in the editor not giving highest priority to the user's resource data directory. Closes #499. 11 жил өмнө
  Lasse Öörni 562f401ffa Refactor resource reloading based on filename into a function, which can be called externally. 11 жил өмнө
  Lasse Öörni a04b3f746d Added option to route / block / process resource requests. Based on celeron55's patch. Closes #469. 11 жил өмнө
  Lasse Öörni 5f0ed3fcf8 Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level. 11 жил өмнө
  aster2013 21050c613a Add .PList sprite sheet support. 11 жил өмнө
  Lasse Öörni be66059009 Refactor resource background loading into a separate class. 11 жил өмнө
  Lasse Öörni 80fa911066 Fixed recording of background loaded resource's dependencies so that unnecessary waits do not occur when finishing the resources. 11 жил өмнө
  Lasse Öörni 8c0cc2f916 Disregard background load request with empty name. 11 жил өмнө
  Lasse Öörni e210ef20b2 Fix deadlock when waiting for a resource that is background loading but is now needed immediately. 11 жил өмнө
  Lasse Öörni 2b2b500892 Asynchronous loading for Model. 11 жил өмнө
  Lasse Öörni 8ab908b1c9 Configurable max work time in ms per frame for finishing background loaded resources, and for non-threaded work in WorkQueue. Fix iteration bug if finishing several background loaded resources in one go. 11 жил өмнө
  Lasse Öörni cdd2dae4fb Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources. 11 жил өмнө
  Lasse Öörni 3181986f82 Log message for finalizing a background loaded resource. 11 жил өмнө
  Lasse Öörni f194765e78 Background loading of Materials. 11 жил өмнө
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 жил өмнө
  Lasse Öörni 840143eb00 Protect some ResourceCache structures with a mutex so that eg. GetFile() or GetTempResource() can be called from worker threads. Verify that GetResource() is only called from the main thread. 11 жил өмнө
  Lasse Öörni 1f521713e7 Do not store Image resources used during cube/3D texture loading permanently to cache. 11 жил өмнө
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 жил өмнө
  Lasse Öörni f1ec4c8a18 Ensure that manually created textures with an assigned name, but no actual file to back their contents, will recreate the GPU object after device loss and set data lost state. 11 жил өмнө
  aster2013 460da659ee Add JSON support in Urho3D. 11 жил өмнө
  Lasse Öörni 50f775b213 Added FileChanged event sent by ResourceCache for manually responding to changed files in resource directories. 12 жил өмнө
  Lasse Öörni 973b353a08 Safeguard CollisionShape against empty models to prevent Bullet asserts. 12 жил өмнө
  Lasse Öörni 263a624fe4 Possibility in ResourceCache to enable returning resources which failed to load. This is used in the editor to overcome eg. failed scripts disappearing from a ScriptInstance's script file slot. 12 жил өмнө
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 жил өмнө
  Yao Wei Tjong 姚伟忠 4657518ec9 Code cleanup on error handling for ResourceCache. 12 жил өмнө
  Yao Wei Tjong 姚伟忠 ffe7a7699f Minor enhancement on getting optional resources and error handling. 12 жил өмнө
  Yao Wei Tjong 姚伟忠 2e8744dc01 Minor cleanup - remove redundant null check for subsystems pointer. 12 жил өмнө
  Yao Wei Tjong 姚伟忠 181351ef45 Reserve the vector's initial capacity instead of size. 12 жил өмнө
  Yao Wei Tjong 姚伟忠 a5246036fb Add inherited XMLFile resource as dependency. Approximate patched size. 12 жил өмнө
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 жил өмнө