Lasse Öörni
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3f51cee989
Give Data directory priority over CoreData. Give autoload paths priority over the default directories/packages. Fix the resource path/package add priority (index) having no effect, which would result in the editor not giving highest priority to the user's resource data directory. Closes #499.
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пре 11 година |
Lasse Öörni
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562f401ffa
Refactor resource reloading based on filename into a function, which can be called externally.
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пре 11 година |
Lasse Öörni
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a04b3f746d
Added option to route / block / process resource requests. Based on celeron55's patch. Closes #469.
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пре 11 година |
Lasse Öörni
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5f0ed3fcf8
Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level.
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пре 11 година |
aster2013
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21050c613a
Add .PList sprite sheet support.
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пре 11 година |
Lasse Öörni
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be66059009
Refactor resource background loading into a separate class.
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пре 11 година |
Lasse Öörni
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80fa911066
Fixed recording of background loaded resource's dependencies so that unnecessary waits do not occur when finishing the resources.
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пре 11 година |
Lasse Öörni
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8c0cc2f916
Disregard background load request with empty name.
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пре 11 година |
Lasse Öörni
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e210ef20b2
Fix deadlock when waiting for a resource that is background loading but is now needed immediately.
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пре 11 година |
Lasse Öörni
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2b2b500892
Asynchronous loading for Model.
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пре 11 година |
Lasse Öörni
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8ab908b1c9
Configurable max work time in ms per frame for finishing background loaded resources, and for non-threaded work in WorkQueue. Fix iteration bug if finishing several background loaded resources in one go.
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пре 11 година |
Lasse Öörni
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cdd2dae4fb
Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources.
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пре 11 година |
Lasse Öörni
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3181986f82
Log message for finalizing a background loaded resource.
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пре 11 година |
Lasse Öörni
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f194765e78
Background loading of Materials.
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пре 11 година |
Lasse Öörni
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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пре 11 година |
Lasse Öörni
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840143eb00
Protect some ResourceCache structures with a mutex so that eg. GetFile() or GetTempResource() can be called from worker threads. Verify that GetResource() is only called from the main thread.
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пре 11 година |
Lasse Öörni
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1f521713e7
Do not store Image resources used during cube/3D texture loading permanently to cache.
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пре 11 година |
Aster@中国上海
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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пре 11 година |
Lasse Öörni
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f1ec4c8a18
Ensure that manually created textures with an assigned name, but no actual file to back their contents, will recreate the GPU object after device loss and set data lost state.
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пре 11 година |
aster2013
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460da659ee
Add JSON support in Urho3D.
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пре 11 година |
Lasse Öörni
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50f775b213
Added FileChanged event sent by ResourceCache for manually responding to changed files in resource directories.
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пре 12 година |
Lasse Öörni
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973b353a08
Safeguard CollisionShape against empty models to prevent Bullet asserts.
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пре 12 година |
Lasse Öörni
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263a624fe4
Possibility in ResourceCache to enable returning resources which failed to load. This is used in the editor to overcome eg. failed scripts disappearing from a ScriptInstance's script file slot.
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пре 12 година |
Lasse Öörni
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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пре 12 година |
Yao Wei Tjong 姚伟忠
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4657518ec9
Code cleanup on error handling for ResourceCache.
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пре 12 година |
Yao Wei Tjong 姚伟忠
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ffe7a7699f
Minor enhancement on getting optional resources and error handling.
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пре 12 година |
Yao Wei Tjong 姚伟忠
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2e8744dc01
Minor cleanup - remove redundant null check for subsystems pointer.
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пре 12 година |
Yao Wei Tjong 姚伟忠
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181351ef45
Reserve the vector's initial capacity instead of size.
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пре 12 година |
Yao Wei Tjong 姚伟忠
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a5246036fb
Add inherited XMLFile resource as dependency. Approximate patched size.
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пре 12 година |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |