Lasse Öörni
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83c889ab48
Remove invalid JSONValue AngelScript bindings, which prevent AngelScript applications from starting. Fixes #852.
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10 years ago |
aster2013
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c0014f40bb
Accroding the discuss on forum by Lasse and other users and refer to the json code in Lasse's Turso3D engine, rewrite JSONFile and JSONValue class, make it looks like JSON.
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10 years ago |
JSandusky
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fc40614beb
Loading cube images in OGL and D3D11. Scripting bindings for cube, array, and sRGB traits of image.
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10 years ago |
Lasse Öörni
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87c8a0874a
Merge remote-tracking branch '1vanK/improvements'
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10 years ago |
Ivan K
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1d845712c8
Internationalization: initial commit
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10 years ago |
Mike3D
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32ba366f0b
Fixed return value for Image Save
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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e8af02f453
Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758.
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10 years ago |
Lasse Öörni
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9f044cb1fa
Refactor FindNamedTexture() so that programmatically stored cubemap textures without a proper file extension can be used for texture binding in the renderpath. Expose GetExistingResource() to script.
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10 years ago |
Lasse Öörni
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5e133eb639
Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File.
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11 years ago |
Lasse Öörni
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70054dd036
Merge remote-tracking branch 'stinkfist/indent'
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11 years ago |
Stinkfist0
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4b9e4f6097
User-configurable indentation for XML and JSON files (AS and Lua bindings included). Closes #591
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11 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 years ago |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 years ago |