Commit History

Автор SHA1 Съобщение Дата
  Aster Jian 4b9f241065 Add LuaFunction class, Add more Lua API in Sound, fixed typo. преди 12 години
  Lasse Öörni 4d4cb2cbb3 Fix incorrect assignment. преди 12 години
  Lasse Öörni da45ff6b6b Added SceneReplication Lua sample. преди 12 години
  Aster Jian 80acf3e718 Add CreateScriptObject GetScriptObject Lua API in Node class. преди 12 години
  Lasse Öörni 39fc6dfd64 Fix the scene loading/saving to work from Lua. Before, casts to Deserializer/Serializer would crash due to File's multiple-inheritance. Note that the file still needs to be closed manually. преди 12 години
  Aster Jian 8710d28a79 Convert Vector<String> to Lua table, remove const char* type. преди 12 години
  Aster Jian 0f52702801 Fixed Node::LookAtXYZ function default value. преди 12 години
  Aster Jian c2eec49b7a Add faster Lua API function in Node class. преди 12 години
  Aster Jian 1428423af1 Add GetEventSender function, Add Node::GetChild function. преди 12 години
  Aster Jian 90c29aecfb Add type to some template method, lick Node::CreateComponent etc. Add LoadChunk and LoadAndExecute in LuaFile, Add DrawDebugGeometry in Renderer. преди 12 години
  Lasse Öörni 3b32acf27f Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated. преди 12 години
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. преди 12 години