Lasse Öörni
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5be5222cb8
Added ParticleEmitter attributes.
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преди 12 години |
Lasse Öörni
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cd88d22e36
Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API.
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преди 12 години |
Lasse Öörni
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5e5d98581c
Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale.
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преди 12 години |
Lasse Öörni
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26402a255a
Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it.
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преди 12 години |
Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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преди 12 години |
Lasse Öörni
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2afdf2675a
Fixed Windows build.
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преди 12 години |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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преди 12 години |
Lasse Öörni
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af8825047a
Started work on node/component enable & disable.
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преди 12 години |
Lasse Öörni
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da243eb31b
Applied UI & editor related patch from weitjong.
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преди 13 години |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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преди 13 години |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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преди 13 години |
Lasse Öörni
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e0e9487721
Fixed undefined behaviour in Light on iOS/Android. Fixed unused variable issues.
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преди 13 години |
Lasse Öörni
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c7fe3c37bd
Added sound listener component whose position is automatically taken into account by Audio subsystem.
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преди 13 години |
Lasse Öörni
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aeb5d9d281
Updated to AngelScript 2.25.0.
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преди 13 години |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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преди 13 години |
Lasse Öörni
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fa4e6ea827
To be consistent, removed the dependency of animation and terrain LOD from viewport pixel size, as the actual size of screen pixels can not be known. Now the LOD only depends on distance and scale.
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преди 13 години |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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преди 13 години |
Lasse Öörni
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478a5af9d1
Allow defining depth bias for materials.
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преди 13 години |
Lasse Öörni
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874ec0a4ee
Fixed decal restore on OpenGL context loss.
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преди 13 години |
Lasse Öörni
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c1a1740798
Added attributes to DecalSet for scene serialization.
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преди 13 години |
Lasse Öörni
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06371a62ed
Wrap decal around static geometry.
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преди 13 години |
Lasse Öörni
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91c7374e28
Started work on decals.
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преди 13 години |
Lasse Öörni
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a77a685f4c
Fixed warnings reported by Xcode.
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преди 13 години |
Lasse Öörni
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a4a31dd3eb
Fixed lost vertex/index buffer data not being correctly reported.
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преди 13 години |
Lasse Öörni
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7618da35b5
Fixed BillboardSet not restoring its index buffer on OpenGL.
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преди 13 години |
Lasse Öörni
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153106519e
Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data.
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преди 13 години |
Lasse Öörni
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2976340a79
Fixed relative billboard position on Direct3D.
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преди 13 години |
Lasse Öörni
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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преди 13 години |
Lasse Öörni
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3e7882093a
Disabled all stencil operations on OpenGL ES for now, as the OES packed depth stencil isn't tested for or used yet.
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преди 13 години |
Lasse Öörni
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2c5a034bf5
Fixed includes.
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преди 13 години |