Histórico de Commits

Autor SHA1 Mensagem Data
  Lasse Öörni d215b745d4 Return light's shape texture ResourceRef as TextureCube type if it's a point light. há 12 anos atrás
  Lasse Öörni 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. há 12 anos atrás
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. há 12 anos atrás
  Lasse Öörni 9e3282aeea Initial fixes for compiling as 64bit (MSVC.) há 12 anos atrás
  Lasse Öörni 3dac8c7a59 Added setInstanceDefault parameter also to binary serialization. há 12 anos atrás
  Lasse Öörni 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
  Lasse Öörni 9132ea611c Removed shadow bias adjustment according to shadow map resolution, as it causes the amount of "peter panning" to change. há 12 anos atrás
  Lasse Öörni d35f3b5035 Removed duplicate error message from ScriptCompiler when script compilation fails. há 12 anos atrás
  Lasse Öörni af8825047a Started work on node/component enable & disable. há 12 anos atrás
  Lasse Öörni a40fead7dc Updated license for the new year. há 13 anos atrás
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. há 13 anos atrás
  Lasse Öörni 7d930b62f8 Added missing specular mapped material techniques. há 13 anos atrás
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. há 13 anos atrás
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. há 13 anos atrás
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. há 13 anos atrás
  Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. há 13 anos atrás
  Lasse Öörni 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. há 13 anos atrás
  Lasse Öörni 8af8edd603 Android compile fixes. há 13 anos atrás
  Lasse Öörni 2c5a034bf5 Fixed includes. há 13 anos atrás
  Lasse Öörni 48190acfca Eliminated most virtual function calls from getting Drawable batches. há 13 anos atrás
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. há 13 anos atrás
  Lasse Öörni 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. há 13 anos atrás
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). há 13 anos atrás
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. há 13 anos atrás
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. há 13 anos atrás
  Lasse Öörni 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. há 14 anos atrás
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. há 14 anos atrás
  Lasse Öörni 3f36d0ffc9 Removed nlerp animation blending as it was prone to artifacts. há 14 anos atrás
  Lasse Öörni 8968ce2609 Clamp light color to positive, as the result of negative color is erratic and depends on blend mode. há 14 anos atrás