Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 168b69c09d Added StaticObjectGroup component for optimizing culling, light and drawcall processing. Update HugeObjectCount to use it. Not yet exposed to script. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni dcb39bf810 Add note of Direct3D9 bool shader constants possibly having no effect. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 51d2a7321a Added support to pass boolean shader parameter value. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 7a20f0ad03 Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 10b4fd2438 Improved fix for OS X fullscreen transition problem. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni e903c5edff Before closing an OpenGL SDL window, set it to windowed to fix annoying transition effect on OS X. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 8f0182d1e9 In case SDL's window resize event is handled late, use the current window size at the time of handling, not the event parameters. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos