Lasse Öörni
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 yıl önce |
Lasse Öörni
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1fdf228359
Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency.
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12 yıl önce |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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12 yıl önce |
Wei Tjong Yao
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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13 yıl önce |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 yıl önce |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 yıl önce |
Lasse Öörni
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c7fe3c37bd
Added sound listener component whose position is automatically taken into account by Audio subsystem.
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13 yıl önce |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 yıl önce |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 yıl önce |
Lasse Öörni
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53e2198aa7
Use SDL also in Direct3D9 mode for consistent input handling.
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13 yıl önce |
Lasse Öörni
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4b12319ee0
Fixed SDL minimizing. Do not pause SDL audio as it may be bugged, instead mix silence into the audio stream.
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13 yıl önce |
Lasse Öörni
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d3e302f197
Added possibility to remove subsystems in explicit order.
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13 yıl önce |
Lasse Öörni
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627d2c94d7
Switched from GLFW & PortAudio back to (modified) SDL 2.0.
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13 yıl önce |
Lasse Öörni
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9d15b80fc4
Audio::IsInterpolated() -> Audio::GetInterpolation().
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14 yıl önce |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 yıl önce |
Lasse Öörni
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80656971de
Removed SpinLock class.
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14 yıl önce |
Lasse Öörni
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313610c346
Fixed GCC build. Log amount of created worker threads.
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14 yıl önce |
Lasse Öörni
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c8089b1687
Initial work queue & multithreading support.
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14 yıl önce |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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14 yıl önce |
Lasse Öörni
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456ecfd184
Added missing class documentation.
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14 yıl önce |
Lasse Öörni
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5b44c38d32
Code cleanup. Actually use the added Contains() & Find() functions.
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14 yıl önce |
Lasse Öörni
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7eed016fd8
Added more assertions.
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14 yıl önce |
Lasse Öörni
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deb5455a0e
Use own DirectSound code in Windows/Direct3D9 mode as PortAudio has tendency for stutter.
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14 yıl önce |
Lasse Öörni
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71603ae52e
Initial kNet-based networking implementation.
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14 yıl önce |
Lasse Öörni
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aa2491a7ac
Moved SharedPtr & SharedArrayPtr to the Container library.
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14 yıl önce |
Lasse Öörni
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16aeec5c32
Re-enabled sound latency adjustment.
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14 yıl önce |
Lasse Öörni
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0d29d818ad
Moved from SDL to GLFW & PortAudio.
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14 yıl önce |
Lasse Öörni
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b90c1386be
Removed unnecessary parentheses.
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14 yıl önce |
Lasse Öörni
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fa80179bdf
Fixed to compile and run on Ubuntu.
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14 yıl önce |
Lasse Öörni
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432f57b4b0
Use SDL 1.3 in OpenGL mode.
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14 yıl önce |