Lasse Öörni
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67d603d8e5
Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295.
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пре 11 година |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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пре 12 година |
Lasse Öörni
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04b00263b0
Moved CharacterDemo to the samples.
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пре 12 година |
Lasse Öörni
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dfb318b4f9
Added scene network replication sample.
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пре 12 година |
Lasse Öörni
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796d8871b9
Sample code cleanup.
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пре 12 година |
Lasse Öörni
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58903874f7
Scene node name consistency in the samples.
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пре 12 година |
Lasse Öörni
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27f1f3ec59
Use the same object count in RenderToTexture as in AnimatingScene.
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пре 12 година |
Lasse Öörni
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dbdafefaae
Set bilinear filter on the render texture so it looks better up close.
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пре 12 година |
Lasse Öörni
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99b2724708
Adjust object & camera position in the RenderToTexture sample.
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пре 12 година |
Lasse Öörni
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87a6ee9578
Added MultipleViewports & RenderToTexture samples.
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пре 12 година |