urho3d-travis-ci
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9600c55465
Travis CI: API documentation update at 2014-01-03 19:53:08 UTC.
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12 years ago |
Lasse Öörni
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7f061206dc
Add the byKey parameter to script bindings of SetFocusElement().
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12 years ago |
urho3d-travis-ci
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674880cce3
Travis CI: API documentation update at 2014-01-03 08:53:13 UTC.
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12 years ago |
Lasse Öörni
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668772bb50
Added PhysicsWorld::RemoveCachedGeometry() function to manually invalidate cached collision geometry of a changed model. Added watching for CollisionShape model live reload. Removed internal but public functions from the Lua physics API.
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12 years ago |
urho3d-travis-ci
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34f4c16446
Travis CI: API documentation update at 2014-01-01 18:51:07 UTC.
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12 years ago |
urho3d-travis-ci
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0c6c107935
Travis CI: API documentation update at 2014-01-01 10:34:53 UTC.
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12 years ago |
Lasse Öörni
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358d9c2849
Added default tooltip delay to UI, which will be used if the tooltip's own delay is zero. Use seconds for tooltip delay to match eg. the doubleclick interval. Removed layout from the editor's tooltip root element to prevent it resizing in unwanted fashion.
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12 years ago |
Lasse Öörni
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5b8f5e290b
Normalize name of tooltip class to ToolTip to match the filename.
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12 years ago |
Lasse Öörni
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b6d5fa48b5
Update documentation.
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12 years ago |
Lasse Öörni
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86932c9f0e
Exposed missing scene binary load/save & node instantiation to Lua. To use instantiation, call eg. scene:InstantiateXML(fileSystem:GetProgramDir().."Data/Objects/Ninja.xml", Vector3(0, 0, 0), Quaternion());
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12 years ago |
Yao Wei Tjong 姚伟忠
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4f73aa26b9
Fix how tolua++ renaming is being documented in Lua generated API.
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12 years ago |
Lasse Öörni
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cb45be26ef
Added AngelScript & Lua property accessors for the XMLElement's value.
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12 years ago |
Lasse Öörni
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0d7d4826e5
Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover.
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12 years ago |
Lasse Öörni
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7e542be196
Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51.
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12 years ago |
Lasse Öörni
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a37ea5bb6e
Added inner and outer angle parameters to SoundSource3D, which makes it possible to do cone-like directional sounds. Fixed sound attenuation if near and far distance are the same. Closes #49.
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12 years ago |
Lasse Öörni
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aa0f72cf65
Added world position & normal to RayQueryResult.
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12 years ago |
Lasse Öörni
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a022430876
Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48.
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12 years ago |
Yao Wei Tjong 姚伟忠
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9eb7d92301
Fix minor typo error.
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12 years ago |
Lasse Öörni
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35b59e897f
Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController.
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12 years ago |
Lasse Öörni
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51c892eff5
Refresh the generated scripting API docs.
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12 years ago |
Lasse Öörni
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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12 years ago |
Yao Wei Tjong 姚伟忠
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c3b95cf81e
Eliminate overhead to maintain the pkg file list manually.
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12 years ago |
Lasse Öörni
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82007cc4f4
Removed the nonintuitive "invisible LOD factor" attribute from AnimatedModel and replaced it with updateInvisible flag similar to ParticleEmitter. This flag must be used for ragdolls or other physically animated objects to ensure that they come into view properly during animation if they previously were outside view. Fixes #40.
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12 years ago |
Yao Wei Tjong 姚伟忠
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5bda958857
Enhance UpdateDocument.bat/sh script to also update LuaScriptAPI.dox.
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12 years ago |
Lasse Öörni
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b957f60143
Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation.
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12 years ago |
Lasse Öörni
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42ae752d2d
Allow BillboardSet / ParticleEmitter to choose whether billboards should face the camera or follow the node orientation. Closes #22.
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12 years ago |
Lasse Öörni
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02df5b2d02
Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27.
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12 years ago |
Lasse Öörni
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db3bf3fbf9
Added timestep smoothing to Engine. By default the previous 2 frames' timesteps are averaged.
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12 years ago |
Lasse Öörni
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840d50ce0d
Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed.
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12 years ago |
Lasse Öörni
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267523a738
Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem.
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12 years ago |