Wei Tjong Yao
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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12 years ago |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 years ago |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 years ago |
Lasse Öörni
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c7fe3c37bd
Added sound listener component whose position is automatically taken into account by Audio subsystem.
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13 years ago |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 years ago |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 years ago |
Lasse Öörni
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53e2198aa7
Use SDL also in Direct3D9 mode for consistent input handling.
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13 years ago |
Lasse Öörni
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4b12319ee0
Fixed SDL minimizing. Do not pause SDL audio as it may be bugged, instead mix silence into the audio stream.
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13 years ago |
Lasse Öörni
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d3e302f197
Added possibility to remove subsystems in explicit order.
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13 years ago |
Lasse Öörni
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627d2c94d7
Switched from GLFW & PortAudio back to (modified) SDL 2.0.
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13 years ago |
Lasse Öörni
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9d15b80fc4
Audio::IsInterpolated() -> Audio::GetInterpolation().
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14 years ago |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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80656971de
Removed SpinLock class.
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14 years ago |
Lasse Öörni
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313610c346
Fixed GCC build. Log amount of created worker threads.
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14 years ago |
Lasse Öörni
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c8089b1687
Initial work queue & multithreading support.
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14 years ago |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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14 years ago |
Lasse Öörni
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456ecfd184
Added missing class documentation.
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14 years ago |
Lasse Öörni
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5b44c38d32
Code cleanup. Actually use the added Contains() & Find() functions.
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14 years ago |
Lasse Öörni
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7eed016fd8
Added more assertions.
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14 years ago |
Lasse Öörni
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deb5455a0e
Use own DirectSound code in Windows/Direct3D9 mode as PortAudio has tendency for stutter.
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14 years ago |
Lasse Öörni
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71603ae52e
Initial kNet-based networking implementation.
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14 years ago |
Lasse Öörni
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aa2491a7ac
Moved SharedPtr & SharedArrayPtr to the Container library.
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14 years ago |
Lasse Öörni
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16aeec5c32
Re-enabled sound latency adjustment.
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14 years ago |
Lasse Öörni
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0d29d818ad
Moved from SDL to GLFW & PortAudio.
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14 years ago |
Lasse Öörni
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b90c1386be
Removed unnecessary parentheses.
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14 years ago |
Lasse Öörni
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fa80179bdf
Fixed to compile and run on Ubuntu.
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14 years ago |
Lasse Öörni
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432f57b4b0
Use SDL 1.3 in OpenGL mode.
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14 years ago |
Lasse Öörni
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f60321b20f
Use PODVector more extensively.
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14 years ago |
Lasse Öörni
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f3859c1ed7
Added documentation about containers.
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14 years ago |
Lasse Öörni
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516b532a8f
Refactored StringUtils as member functions of String & the classes to be converted.
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14 years ago |