提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni af8825047a Started work on node/component enable & disable. 12 年之前
  Lasse Öörni a40fead7dc Updated license for the new year. 13 年之前
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 年之前
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 年之前
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 年之前
  Lasse Öörni 504ffaa93d Code cleanup. 13 年之前
  Lasse Öörni ee39c40667 Fixed crash when point light shadow query was incorrectly threaded. 13 年之前
  Lasse Öörni 0380c2d403 Moved a compare outside the OctreeQuery inner loop. 13 年之前
  Lasse Öörni 2bde036977 Moved drawable iteration inside the OctreeQuery virtual function. 13 年之前
  Lasse Öörni 0937a62115 Octree query micro-optimizations. 13 年之前
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 年之前
  Lasse Öörni 265d59dfb0 Use occlusion for coarse culling of octants before testing drawable occlusion in worker threads. 13 年之前
  Lasse Öörni 6c1536627e Refactor of the OctreeQuery class. Use a separate subclass for shadowcaster-only queries. 13 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni b204b2031d Removed directional light shadowcaster occlusion for potentially taking much CPU time for relatively little gain, and/or being inaccurate. 14 年之前
  Lasse Öörni 0ea42a9762 Removed counterproductive frustum side masking from culling tests. 14 年之前
  Lasse Öörni 7c45da5588 Import new code. 14 年之前