Историја ревизија

Аутор SHA1 Порука Датум
  Lasse Öörni a40fead7dc Updated license for the new year. пре 13 година
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. пре 13 година
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. пре 13 година
  Lasse Öörni 053c1f3e6a Added convenience overloads for LoadLayout(). пре 13 година
  Lasse Öörni 4cef5395f5 Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML. пре 13 година
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. пре 13 година
  Lasse Öörni 8c581bf8bb Cleaned up Doxygen comments. пре 13 година
  Lasse Öörni 3e7882093a Disabled all stencil operations on OpenGL ES for now, as the OES packed depth stencil isn't tested for or used yet. пре 13 година
  Lasse Öörni 0706ae397f Touch input on Android. пре 13 година
  Lasse Öörni c3f75ee181 Removed alpha test, as it is deprecated in modern graphics API's. Instead implemented in the pixel shader. пре 13 година
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. пре 14 година
  Lasse Öörni 6c5d216c27 Added local axis movement mode to the editor. пре 14 година
  Lasse Öörni 71d2e019e6 Use a vertex buffer for UI rendering instead of several immediate mode draw operations. The vertex buffer is locked and updated once per frame, instead of several smaller locks. пре 14 година
  Lasse Öörni ba7e79e82d If no element is focused, send mouse wheel to the element under cursor. пре 14 година
  Lasse Öörni 96855411c0 Fixed unnecessarily complicated UI element focusing/defocusing logic. пре 14 година
  Lasse Öörni 861091d375 Fixed performance problems caused by offscreen UI elements being queued for rendering unnecessarily. Fixed missing file extension filtering on Unix. Added String::StartsWith() & String::EndsWith() functions. пре 14 година
  Lasse Öörni 700520f320 Further comments and code cleanup. пре 14 година
  Lasse Öörni de67af8825 CoreData / Data reorganization. пре 14 година
  Lasse Öörni b694ad047e Refactored interest management into the NetworkPriority component. пре 14 година
  Lasse Öörni af2b4311dc Function name unification and cleanup. ChildElement -> Child. RootElement -> Root. ScriptedChildren -> ChildrenWithScript. пре 14 година
  Lasse Öörni 7da01092b6 Renamed ShaderProgram to ShaderVariation. пре 14 година
  Lasse Öörni 3ca3f84df9 Refactored shader loading. A binary format is now used instead of XML data. пре 14 година
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. пре 14 година
  Lasse Öörni 0dee3e592c Migrated the UI library to use PODVector for batches & quads. пре 14 година
  Lasse Öörni 9a5cbb6016 More documentation. пре 14 година
  Lasse Öörni 74993d525e Added ID code to binary scenes. пре 14 година
  Lasse Öörni 7c45da5588 Import new code. пре 14 година
  Lasse Öörni a48885a729 Make way for import of new code. пре 14 година
  Lasse Öörni 23152b4d58 Improved asset import directly invokable from the editor. пре 15 година
  Lasse Öörni 7d51c583a8 Entity & component cut/copy/paste. пре 15 година