Lasse Öörni
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a40fead7dc
Updated license for the new year.
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пре 13 година |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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пре 13 година |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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пре 13 година |
Lasse Öörni
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053c1f3e6a
Added convenience overloads for LoadLayout().
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пре 13 година |
Lasse Öörni
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4cef5395f5
Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML.
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пре 13 година |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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пре 13 година |
Lasse Öörni
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8c581bf8bb
Cleaned up Doxygen comments.
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пре 13 година |
Lasse Öörni
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3e7882093a
Disabled all stencil operations on OpenGL ES for now, as the OES packed depth stencil isn't tested for or used yet.
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пре 13 година |
Lasse Öörni
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0706ae397f
Touch input on Android.
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пре 13 година |
Lasse Öörni
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c3f75ee181
Removed alpha test, as it is deprecated in modern graphics API's. Instead implemented in the pixel shader.
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пре 13 година |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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пре 14 година |
Lasse Öörni
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6c5d216c27
Added local axis movement mode to the editor.
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пре 14 година |
Lasse Öörni
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71d2e019e6
Use a vertex buffer for UI rendering instead of several immediate mode draw operations. The vertex buffer is locked and updated once per frame, instead of several smaller locks.
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пре 14 година |
Lasse Öörni
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ba7e79e82d
If no element is focused, send mouse wheel to the element under cursor.
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пре 14 година |
Lasse Öörni
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96855411c0
Fixed unnecessarily complicated UI element focusing/defocusing logic.
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пре 14 година |
Lasse Öörni
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861091d375
Fixed performance problems caused by offscreen UI elements being queued for rendering unnecessarily. Fixed missing file extension filtering on Unix. Added String::StartsWith() & String::EndsWith() functions.
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пре 14 година |
Lasse Öörni
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700520f320
Further comments and code cleanup.
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пре 14 година |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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пре 14 година |
Lasse Öörni
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b694ad047e
Refactored interest management into the NetworkPriority component.
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пре 14 година |
Lasse Öörni
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af2b4311dc
Function name unification and cleanup. ChildElement -> Child. RootElement -> Root. ScriptedChildren -> ChildrenWithScript.
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пре 14 година |
Lasse Öörni
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7da01092b6
Renamed ShaderProgram to ShaderVariation.
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пре 14 година |
Lasse Öörni
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3ca3f84df9
Refactored shader loading. A binary format is now used instead of XML data.
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пре 14 година |
Lasse Öörni
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565de1ad02
Moved some of StringUtils functions to the String class.
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пре 14 година |
Lasse Öörni
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0dee3e592c
Migrated the UI library to use PODVector for batches & quads.
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пре 14 година |
Lasse Öörni
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9a5cbb6016
More documentation.
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пре 14 година |
Lasse Öörni
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74993d525e
Added ID code to binary scenes.
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пре 14 година |
Lasse Öörni
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7c45da5588
Import new code.
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пре 14 година |
Lasse Öörni
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a48885a729
Make way for import of new code.
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пре 14 година |
Lasse Öörni
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23152b4d58
Improved asset import directly invokable from the editor.
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пре 15 година |
Lasse Öörni
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7d51c583a8
Entity & component cut/copy/paste.
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пре 15 година |