Historia zmian

Autor SHA1 Wiadomość Data
  Lasse Öörni a37ea5bb6e Added inner and outer angle parameters to SoundSource3D, which makes it possible to do cone-like directional sounds. Fixed sound attenuation if near and far distance are the same. Closes #49. 12 lat temu
  Lasse Öörni aa0f72cf65 Added world position & normal to RayQueryResult. 12 lat temu
  Lasse Öörni a022430876 Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48. 12 lat temu
  Yao Wei Tjong 姚伟忠 9eb7d92301 Fix minor typo error. 12 lat temu
  Lasse Öörni 35b59e897f Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController. 12 lat temu
  Lasse Öörni 51c892eff5 Refresh the generated scripting API docs. 12 lat temu
  Lasse Öörni ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 lat temu
  Yao Wei Tjong 姚伟忠 c3b95cf81e Eliminate overhead to maintain the pkg file list manually. 12 lat temu
  Lasse Öörni 82007cc4f4 Removed the nonintuitive "invisible LOD factor" attribute from AnimatedModel and replaced it with updateInvisible flag similar to ParticleEmitter. This flag must be used for ragdolls or other physically animated objects to ensure that they come into view properly during animation if they previously were outside view. Fixes #40. 12 lat temu
  Yao Wei Tjong 姚伟忠 5bda958857 Enhance UpdateDocument.bat/sh script to also update LuaScriptAPI.dox. 12 lat temu
  Lasse Öörni b957f60143 Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation. 12 lat temu
  Lasse Öörni 42ae752d2d Allow BillboardSet / ParticleEmitter to choose whether billboards should face the camera or follow the node orientation. Closes #22. 12 lat temu
  Lasse Öörni 02df5b2d02 Write package file size to the end of package files. If package signature is not found from the file beginning, seek to file end and read the size, then seek backward to check if the package file is concatenated eg. in the executable. Alternatively the start offset can be specified manually when opening a package file. Closes #27. 12 lat temu
  Lasse Öörni db3bf3fbf9 Added timestep smoothing to Engine. By default the previous 2 frames' timesteps are averaged. 12 lat temu
  Lasse Öörni 840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. 12 lat temu
  Lasse Öörni 267523a738 Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem. 12 lat temu
  Lasse Öörni c6a6f71aa3 Finalize LZ4 support. Do not repeatedly allocate compressed data buffer. Do not store global blocksize into the package file header. Increased Android read buffer to 32KB. 12 lat temu
  Lasse Öörni 36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. 12 lat temu
  Lasse Öörni 25c7aa53c3 Added GetDesktopResolution() to Graphics. 12 lat temu
  Lasse Öörni 2fbe931cee Added SetWindowPosition() / GetWindowPosition() to Graphics. 12 lat temu
  Lasse Öörni 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 lat temu
  Lasse Öörni 36e165596a Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D. 12 lat temu
  Lasse Öörni d22dab085d Restored Variant constructors & equality operators. 12 lat temu
  Lasse Öörni 775cea68bb Regenerate Lua API to match AngelScript API page formatting. 12 lat temu
  Lasse Öörni dbd7687c56 Added configurable Z bias to Text3D effect. 12 lat temu
  Aster Jian 247947f2b1 Update document. 12 lat temu
  Lasse Öörni da45ff6b6b Added SceneReplication Lua sample. 12 lat temu
  Lasse Öörni 7a55a43725 Tidied up the sample descriptions. 12 lat temu
  Lasse Öörni 1cd73e46fd Exposed StaticModelGroup to script. Ported HugeObjectCount example group mode switching to script versions. 12 lat temu
  Lasse Öörni b3777b652c Fixed StaticModel::SetModel() getting called instead of AnimatedModel::SetModel() in Lua script. 12 lat temu