Lasse Öörni
|
a40fead7dc
Updated license for the new year.
|
13 years ago |
Lasse Öörni
|
88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
|
13 years ago |
Lasse Öörni
|
f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
|
13 years ago |
Lasse Öörni
|
e10da28c4b
Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window.
|
13 years ago |
Lasse Öörni
|
bedf357c90
Added WString class.
|
14 years ago |
Lasse Öörni
|
7ec5ec4f6e
Added FileWatcher class (for now Windows only) & live resource reloading.
|
14 years ago |
Lasse Öörni
|
41a455c19b
Changed ErrorDialog signature to use the string class.
|
14 years ago |
Lasse Öörni
|
cc3ee34f58
Increased occlusion buffer depth bias.
|
14 years ago |
Lasse Öörni
|
563ad416e9
Further optimization and improvement of light intensity sorting.
|
14 years ago |
Lasse Öörni
|
abe05c6a53
MinGW is no longer officially supported.
|
14 years ago |
Lasse Öörni
|
e80deeab15
Use _WIN32 conditional for Win32 code.
|
14 years ago |
Lasse Öörni
|
118ed95315
Multithreaded the shader compilation using all available CPU cores.
|
14 years ago |
Lasse Öörni
|
f3859c1ed7
Added documentation about containers.
|
14 years ago |
Lasse Öörni
|
565de1ad02
Moved some of StringUtils functions to the String class.
|
14 years ago |