Commit History

Author SHA1 Message Date
  aster2013 aa10e2222a Add GetTexture function in Drawable2D.[ci skip] 11 years ago
  aster2013 130551f4d8 Add fixed pixel size (user don't need change the value). 11 years ago
  Yao Wei Tjong 姚伟忠 c21924703c Also recalculate bounding box when Scene's 2D unit size change. 11 years ago
  Yao Wei Tjong 姚伟忠 d5d4d51aff Refactor Drawable2D's pixel-per-unit to Scene's 2D-unit-size attr. 11 years ago
  aster2013 a2daae5573 Revert "Set PixelsPerUnit default value to 100, make 2D Object has suitable size in Editor." 11 years ago
  aster2013 766ce1d4c1 Set PixelsPerUnit default value to 100, make 2D Object has suitable size in Editor. 11 years ago
  Lasse Öörni 7ae747063f Rename "Unit Per Pixel" attribute in Drawable2D to "Pixels Per Unit" to match the actual behavior in StaticSprite2D / AnimatedSprite2D. Remove the attribute from ParticleEmitter2D class as it doesn't have effect. Closes #230. 11 years ago
  Yao Wei Tjong 姚伟忠 88021f0509 Clean up the 2D library fix for the Editor. 11 years ago
  Yao Wei Tjong 姚伟忠 ff1f9fc7d8 Fix Drawable2D bounding box update and attribute network propagation. 11 years ago
  Yao Wei Tjong 姚伟忠 5e6c081d09 Fix inspecting AnimatedSprite2D & ParticleEmitter2D attrs in Editor. 11 years ago
  Yao Wei Tjong 姚伟忠 d1b1db18d5 Fix Editor crash when inspecting Drawable2D attributes. 11 years ago
  Lasse Öörni 0628d61af6 Do not update/clone material in UpdateBatches(), as it's called from a worker thread. Instead update material earlier on demand. 11 years ago
  aster2013 232c096d9a Add Sprite2D and Drawable2D. 11 years ago