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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 жил өмнө
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 жил өмнө
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 жил өмнө
  Lasse Öörni af7ed744f0 URHO3D_THREADING build option. Closes #939. 10 жил өмнө
  Lasse Öörni bcd2991fa2 Make Octree::Raycast() possible to call from worker threads. This doesn't necessarily mean that it's safe to do so, unless you make sure you're not modifying the scene in the main thread at the same time. 10 жил өмнө
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 жил өмнө
  Lasse Öörni ddb9362ef4 Added possibility to new a ParticleEffect from Lua, and exposed missing functions. Fixed crash if ParticleEffect has no color frames. Closes #689. 10 жил өмнө
  Lasse Öörni 3ca9b7d499 Add WorkQueue functions to remove items (single or multiple) before being assigned to worker threads. Closes #690. 10 жил өмнө
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 жил өмнө
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 жил өмнө
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 жил өмнө
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 жил өмнө
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 жил өмнө