Historia zmian

Autor SHA1 Wiadomość Data
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 lat temu
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 lat temu
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 lat temu
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 lat temu
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 lat temu
  Lasse Öörni f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 lat temu
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 lat temu
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 lat temu
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 lat temu
  Yao Wei Tjong 姚伟忠 b0f96615d8 Further clean up on the include path for the Graphics sub-library. 11 lat temu
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 lat temu
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 lat temu
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 lat temu