Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 years ago |
Ivan K
|
d53fc4b94b
LOGINFO -> URHO3D_LOGINFO
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10 years ago |
Ivan K
|
0c3f67abfe
LOGDEBUG -> URHO3D_LOGDEBUG
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10 years ago |
Ivan K
|
db15f0358e
PROFILE -> URHO3D_PROFILE
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10 years ago |
Ivan K
|
4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 years ago |
Lasse Öörni
|
af7ed744f0
URHO3D_THREADING build option. Closes #939.
|
10 years ago |
Lasse Öörni
|
03ed41ccb7
Store resource dependencies always, so that switching on resource autoreload in the middle of execution will work correctly. Closes #919.
|
10 years ago |
Lasse Öörni
|
6b33ba60f9
Allow multiple resource routers in ResourceCache. Script subsystem installs its own resource router to allow loading compiled scripts (.asc) when the originals (.as) don't exist. Closes #864.
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10 years ago |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 years ago |
Lasse Öörni
|
15f338b3c0
Allow RenderPath to define cube map rendertargets. Allow RenderPath to refer to rendertargets created programmatically and stored as named manual resources.
|
10 years ago |
hdunderscore
|
3ec8ecdfcf
Merge pull request #648 from friesencr/infinate_package
|
11 years ago |
hdunderscore
|
9a9a79412e
Fixed a bug in ResourceCache->AddPackageFile(string) that was causing infinite loop.
|
11 years ago |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
f719e3a429
Remove explicit inclusion of precompiled header file.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
0a2e601307
Change the include path for Precompiled header to fix MSVC build.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
b51e419c88
Change impl. file to include the header file from corresponding subdir.
|
11 years ago |
Yao Wei Tjong 姚伟忠
|
bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
|
11 years ago |