Histórico de commits

Autor SHA1 Mensagem Data
  Lasse Öörni 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 anos atrás
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. 12 anos atrás
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. 12 anos atrás
  Lasse Öörni abae3414ac Applied camera constness patch from Erik Beran. 12 anos atrás
  Lasse Öörni 9be174c473 Disabled Camera does not render. 12 anos atrás
  Lasse Öörni c55c9cf064 Exposed AnimationTriggerPoint to script. 13 anos atrás
  Lasse Öörni a40fead7dc Updated license for the new year. 13 anos atrás
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 anos atrás
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 anos atrás
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 anos atrás
  Lasse Öörni c64dfb114e Added back polygon fill mode. 13 anos atrás
  Lasse Öörni 6643bf7717 Started work on skinned decals. 13 anos atrás
  Lasse Öörni 5a54a105fe Eliminated redundant rotation matrix calculations from updating shader parameters. 13 anos atrás
  Lasse Öörni 2c5a034bf5 Fixed includes. 13 anos atrás
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 anos atrás
  Lasse Öörni 5bc2c61d88 Reorganized Node, Component, Drawable & Camera member variables for more optimal access. 13 anos atrás
  Lasse Öörni 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. 13 anos atrás
  Lasse Öörni 5640824c9a Fixed Camera not properly notified of node transform changes. 13 anos atrás
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 anos atrás
  Lasse Öörni 66f3fd4097 Added function to get API-independent projection matrix. 14 anos atrás
  Lasse Öörni fec5d379fd Re-added camera frustum & projection matrix caching. 14 anos atrás
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 anos atrás
  Lasse Öörni 3f36d0ffc9 Removed nlerp animation blending as it was prone to artifacts. 14 anos atrás
  Lasse Öörni dec13dac7a Draw render-to-texture views upside down on OpenGL so that they match the UV coordinates of regular textures. 14 anos atrás
  Lasse Öörni 83dbac20fc Fixed Camera's view override flags not exposed to script. 14 anos atrás
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 anos atrás
  Lasse Öörni 3576a81993 Initial node/component attribute editing. 14 anos atrás
  Lasse Öörni b7797e95f2 Fixed odd crash in editor script after scene load. 14 anos atrás
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 anos atrás
  Lasse Öörni c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. 14 anos atrás