Історія комітів

Автор SHA1 Опис Дата
  Lasse Öörni ba890672dd Added Size(), Width() and Height() to IntRect. 13 роки тому
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 роки тому
  Lasse Öörni c64dfb114e Added back polygon fill mode. 13 роки тому
  Lasse Öörni 54dab6404f Fixed setting camera shader parameters redundantly in light prepass material pass. 13 роки тому
  Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. 13 роки тому
  Lasse Öörni 2a0aae070a Started work on terrain. 13 роки тому
  Lasse Öörni 92510672f7 Serialize also skinned decals. 13 роки тому
  Lasse Öörni 6643bf7717 Started work on skinned decals. 13 роки тому
  Lasse Öörni 91c7374e28 Started work on decals. 13 роки тому
  Lasse Öörni 3483a3bc8a Removed ineffective scissor test setting. 13 роки тому
  Lasse Öörni e645875fd6 Moved maximum cascade check to Renderer. 13 роки тому
  Lasse Öörni a2ee32c88f Improved front-to-back batch sorting: consider both state & distance. 13 роки тому
  Lasse Öörni f0263df91d Use a traditional color clear on OpenGL ES for better performance. 13 роки тому
  Lasse Öörni 83fd09002e Fixed used vertex range check. 13 роки тому
  Lasse Öörni 5d55c0959d Re-added the alpha masking hint to give priority to fully opaque materials. 13 роки тому
  Lasse Öörni 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. 13 роки тому
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 роки тому
  Lasse Öörni 1d28db07a6 Fixed comment. 13 роки тому
  Lasse Öörni 8fb76dde01 Reverted the matrix uniform transpose on desktop GL due to problems on OS X. 13 роки тому
  Lasse Öörni 0706ae397f Touch input on Android. 13 роки тому
  Lasse Öörni a8c622f330 Started work on GLES2 shadow mapping. 13 роки тому
  Lasse Öörni 9a4e69d5bc Removed fillmode, as it is deprecated on some APIs and not currently used in Urho3D. 13 роки тому
  Lasse Öörni c3f75ee181 Removed alpha test, as it is deprecated in modern graphics API's. Instead implemented in the pixel shader. 13 роки тому
  Lasse Öörni 78039db8b8 Fixed shader parameter group system for OpenGL renderer. 13 роки тому
  Lasse Öörni 6f55d9c24e Divided shader parameters into groups for less checking of whether individual parameters need update. 13 роки тому
  Lasse Öörni 0c98c92182 Do not create a new directional light when drawing a fullscreen quad. 13 роки тому
  Lasse Öörni a556679a42 Fixed crash caused by assigning Geometry shared ptr's in multiple threads. 13 роки тому
  Lasse Öörni d62812df86 Comments cleanup and Batch refactoring. 13 роки тому
  Lasse Öörni 48190acfca Eliminated most virtual function calls from getting Drawable batches. 13 роки тому
  Lasse Öörni 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 роки тому