Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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12 سال پیش |
Wei Tjong Yao
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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13 سال پیش |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 سال پیش |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 سال پیش |
Lasse Öörni
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c7fe3c37bd
Added sound listener component whose position is automatically taken into account by Audio subsystem.
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13 سال پیش |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 سال پیش |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 سال پیش |
Lasse Öörni
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53e2198aa7
Use SDL also in Direct3D9 mode for consistent input handling.
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13 سال پیش |
Lasse Öörni
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4b12319ee0
Fixed SDL minimizing. Do not pause SDL audio as it may be bugged, instead mix silence into the audio stream.
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13 سال پیش |
Lasse Öörni
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d3e302f197
Added possibility to remove subsystems in explicit order.
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13 سال پیش |
Lasse Öörni
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627d2c94d7
Switched from GLFW & PortAudio back to (modified) SDL 2.0.
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13 سال پیش |
Lasse Öörni
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9d15b80fc4
Audio::IsInterpolated() -> Audio::GetInterpolation().
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14 سال پیش |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 سال پیش |
Lasse Öörni
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80656971de
Removed SpinLock class.
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14 سال پیش |
Lasse Öörni
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313610c346
Fixed GCC build. Log amount of created worker threads.
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14 سال پیش |
Lasse Öörni
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c8089b1687
Initial work queue & multithreading support.
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14 سال پیش |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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14 سال پیش |
Lasse Öörni
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456ecfd184
Added missing class documentation.
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14 سال پیش |
Lasse Öörni
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5b44c38d32
Code cleanup. Actually use the added Contains() & Find() functions.
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14 سال پیش |
Lasse Öörni
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7eed016fd8
Added more assertions.
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14 سال پیش |
Lasse Öörni
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deb5455a0e
Use own DirectSound code in Windows/Direct3D9 mode as PortAudio has tendency for stutter.
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14 سال پیش |
Lasse Öörni
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71603ae52e
Initial kNet-based networking implementation.
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14 سال پیش |
Lasse Öörni
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aa2491a7ac
Moved SharedPtr & SharedArrayPtr to the Container library.
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14 سال پیش |
Lasse Öörni
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16aeec5c32
Re-enabled sound latency adjustment.
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14 سال پیش |
Lasse Öörni
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0d29d818ad
Moved from SDL to GLFW & PortAudio.
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14 سال پیش |
Lasse Öörni
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b90c1386be
Removed unnecessary parentheses.
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14 سال پیش |
Lasse Öörni
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fa80179bdf
Fixed to compile and run on Ubuntu.
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14 سال پیش |
Lasse Öörni
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432f57b4b0
Use SDL 1.3 in OpenGL mode.
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14 سال پیش |
Lasse Öörni
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f60321b20f
Use PODVector more extensively.
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14 سال پیش |
Lasse Öörni
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f3859c1ed7
Added documentation about containers.
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14 سال پیش |