Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Lasse Öörni bd75b09b65 Optimized depth tests used in light volume rendering and stencil masking. 14 gadi atpakaļ
  Lasse Öörni f0ecda9785 Fixed numerical stability in Quaternion matrix constructor. 14 gadi atpakaļ
  Lasse Öörni bbad36cc63 Do not destroy old animation states if skeleton has stayed compatible. 14 gadi atpakaļ
  Lasse Öörni 3576a81993 Initial node/component attribute editing. 14 gadi atpakaļ
  Lasse Öörni b7797e95f2 Fixed odd crash in editor script after scene load. 14 gadi atpakaļ
  Lasse Öörni bf2b9ded9a Switched to Open Asset Import Library svn revision 1062. 14 gadi atpakaļ
  Lasse Öörni e22483e482 Added viewmask parameter to octree queries to avoid manual viewmask checking in View and to allow partial scene queries for logic. 14 gadi atpakaļ
  Lasse Öörni 20a2a48ed9 Added hashing support to Pair template class. 14 gadi atpakaļ
  Lasse Öörni f622066c4a Changed certain profile blocks (extra/transparent passes, debug geometry) to trigger only when there is actually some work to be done. 14 gadi atpakaļ
  Lasse Öörni db453e642d Network code cleanup. 14 gadi atpakaļ
  Lasse Öörni ee9b6cc0f8 Renamed the script PostLoad() to FinishUpdate(). 14 gadi atpakaļ
  Lasse Öörni ced7b62889 Shader parameters are no longer hardcoded. 14 gadi atpakaļ
  Lasse Öörni 30583dddc4 Fixed split point lights on Linux. Code cleanup. 14 gadi atpakaļ
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 gadi atpakaļ
  Lasse Öörni fa80179bdf Fixed to compile and run on Ubuntu. 14 gadi atpakaļ
  Lasse Öörni 19a40e561b Removed unused pixel shader uniforms. 14 gadi atpakaļ
  Lasse Öörni f06fa1f2ac Added OpenGL version of GetMultiSampleLevels(). 14 gadi atpakaļ
  Lasse Öörni 5b93abee14 Removed unused variables related to temporal antialiasing. 14 gadi atpakaļ
  Lasse Öörni 3bb01cb0ed Added threshold value to the edge filter. 14 gadi atpakaļ
  Lasse Öörni 83bf3d1464 Switched to NVIDIA FXAA II based edge filter. 14 gadi atpakaļ
  Lasse Öörni 87f9bbd846 Switched back to a edge filter for deferred antialiasing, as temporal antialiasing causes problems when both the camera and objects move. 14 gadi atpakaļ
  Lasse Öörni 1c26218eeb Fixed a logic error where a OpenGL ShaderVariation would hold a link to a single ShaderProgram, although it can be linked to many. 14 gadi atpakaļ
  Lasse Öörni 9c9643508c Use GL_DEPTH_COMPONENT24 instead of the packed depth stencil for OpenGL deferred rendering depth buffer, because the packed format seems to be slower. 14 gadi atpakaļ
  Lasse Öörni ea081bf526 Code cleanup. Removed obsolete light shader variations from the variation name list. 14 gadi atpakaļ
  Lasse Öörni 2290441ea2 Fixed missing depth reconstruction in deferred rendering ambient quad on OpenGL. 14 gadi atpakaļ
  Lasse Öörni c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. 14 gadi atpakaļ
  Lasse Öörni a66b1fc648 Fixed shadow map scissor getting always disabled. 14 gadi atpakaļ
  Lasse Öörni ba48113ccd Turn scissor test off if scissor larger than the screen. 14 gadi atpakaļ
  Lasse Öörni 2bee05deb9 Reordered batch setup. 14 gadi atpakaļ
  Lasse Öörni e656bf8fe1 Comment cleanup. 14 gadi atpakaļ